So that happens when you attack him?Ben Urban wrote:His location is supposed to beHe also casts invisibility when he gets angry...)
2.6.8 Bugs!
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- penguinflyer2222
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I upgraded the frog. There was a bug in his script that made him jump constantly. I also increased damage. Lastly I made it's poison attack increase every level. It now deals 0.1 damage every second per level instead of just always 0.1
I think it's poison stacks with itself. The frog is also about 50% more agressive, attacking a lot more often.
- All pets have reduced xp needed to level up
- All pets have natural regeneration (1 hp every 4 seconds)
I think it's poison stacks with itself. The frog is also about 50% more agressive, attacking a lot more often.
- All pets have reduced xp needed to level up
- All pets have natural regeneration (1 hp every 4 seconds)
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Experience does not provide HP. Though the squirrel gets HP when eating corpses anyway. Zefz, I'd like a copy of your pet AI scripts, so I can merge my changes with yours...
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- PurpleSquerkle
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I just meant that the speed at which they gain levels is fine (IMO).
Not sure what was going on before, but this is working fine now.PurpleSquerkle wrote: The Paladin's Crusader ability does not seem to be working correctly... I'm level seven and I don't think I'm absorbing Evil damage (poison and stuff is still killing me). It might have something to do with the fact that the damage shift becomes very high....
This, however, is still an issue, I believe.PurpleSquerkle wrote:Also, looking at the script file, you get it one level too early.
- Ben Urban
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Oops. I guess I read the quote wrong or something; I thought you were talking about the regeneration.
Thanks to penguinflyer2222 for the avatar, and to penguinflyer5234 for hosting it.
I don't think so; it's checking whether the player's level variable is higher than 5 (i. e. at least 6), and remember that the internal level-tracking starts at 0, not at 1; thus, it's level 7 in-game, which should be correct.PurpleSquerkle wrote:This, however, is still an issue, I believe.PurpleSquerkle wrote:Also, looking at the script file, you get it one level too early.
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@ben: Global object repository >< What changes have you made?
Anyways I reduced xp needed for the other pets, not the black sheep and squirrel as their rate was already OK. I also added two new pets
Albino Bat
Flying bat, fast and hard to hit. Each hit drains some hp and gives it to the owner of the pet!
Seeing Grub Bug
A pretty weak fighter, but has magic eye that can see invisible.
Anyways I reduced xp needed for the other pets, not the black sheep and squirrel as their rate was already OK. I also added two new pets
Albino Bat
Flying bat, fast and hard to hit. Each hit drains some hp and gives it to the owner of the pet!
Seeing Grub Bug
A pretty weak fighter, but has magic eye that can see invisible.