Script related questions
Moderator: Developers
- HyugaNeji
- Chest Mimic (Community member)
- Posts: 185
- Joined: Thu Jul 24, 2008 4:07 pm
- Location: Buenos Aires,Argentina
Thanks that worked, but then ( after a while ).......
Starting Egoboo 2.6.5b...
INFO: Initializing high-performance counter...
INFO: Frequency is 3579545 hz
INFO: Initializing clock services...
INFO: Initializing filesystem services...
INFO: Game directories are:
Game: D:\Seba\Egoboo
Temp: C:\DOCUME~1\ADMINI~1\CONFIG~1\Temp\
Save: D:\Mis documentos\egoboo\
Import: C:\DOCUME~1\ADMINI~1\CONFIG~1\Temp\import\
INFO: net_initialize: Networking not enabled.
NOTE: I am missing a AI script (modules/heist.mod/objects/tree.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/haypile.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/stool.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/table2.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/tree.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/haypile.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/stool.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/table2.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/tree.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
FATAL ERROR: One of the data pairs is wrong! (0 and 0) Cannot be 0 or less.
Starting Egoboo 2.6.5b...
INFO: Initializing high-performance counter...
INFO: Frequency is 3579545 hz
INFO: Initializing clock services...
INFO: Initializing filesystem services...
INFO: Game directories are:
Game: D:\Seba\Egoboo
Temp: C:\DOCUME~1\ADMINI~1\CONFIG~1\Temp\
Save: D:\Mis documentos\egoboo\
Import: C:\DOCUME~1\ADMINI~1\CONFIG~1\Temp\import\
INFO: net_initialize: Networking not enabled.
NOTE: I am missing a AI script (modules/heist.mod/objects/tree.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/haypile.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/stool.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/table2.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/tree.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/haypile.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/stool.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/table2.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/tree.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
FATAL ERROR: One of the data pairs is wrong! (0 and 0) Cannot be 0 or less.
- HyugaNeji
- Chest Mimic (Community member)
- Posts: 185
- Joined: Thu Jul 24, 2008 4:07 pm
- Location: Buenos Aires,Argentina
No, I don't It just do not let me enter bishopia.Zefz wrote:Script errors should not be any issue for making the game work.
I think that error message means that Egoboo is trying to generate a random number which cannot be generated. Do you have any customized stuff/objects?
If not, it seems a good possibility for a 2.6.5c release to fix these small issues.
- penguinflyer5234
- Sheep (Developer)
- Posts: 3025
- Joined: Wed Jul 23, 2008 1:39 am
- Location: Best Southwest
- HyugaNeji
- Chest Mimic (Community member)
- Posts: 185
- Joined: Thu Jul 24, 2008 4:07 pm
- Location: Buenos Aires,Argentina
Hi again, could u help me with this ?
Starting Egoboo 2.6.5b...
INFO: Initializing high-performance counter...
INFO: Frequency is 3579545 hz
INFO: Initializing clock services...
INFO: Initializing filesystem services...
INFO: Game directories are:
Game: D:\Seba\Egoboo
Temp: C:\DOCUME~1\ADMINI~1\CONFIG~1\Temp\
Save: D:\Mis documentos\egoboo\
Import: C:\DOCUME~1\ADMINI~1\CONFIG~1\Temp\import\
INFO: net_initialize: Networking not enabled.
WARN: Object is missing an skin (modules/zippy.mod/objects/light.obj/)!
SCRIPT ERROR: modules/catacomb1.mod/objects/linuxshield.obj/script.txt - IfOperatorIsLinux undefined
SCRIPT ERROR: modules/catacomb1.mod/objects/linuxshield.obj/script.txt - IfOperatorIsLinux undefined
WARN: Cannot load file! (modules/catacomb1.mod/objects/linuxshield.obj/tris.md2)
SCRIPT ERROR: modules/catacomb1.mod/objects/mageblade.obj/script.txt - IfTargetHasNotFullMana undefined
INFO: Exiting Egoboo 2.6.5b the good way...
INFO: net_shutDown: Turning off networking.
Starting Egoboo 2.6.5b...
INFO: Initializing high-performance counter...
INFO: Frequency is 3579545 hz
INFO: Initializing clock services...
INFO: Initializing filesystem services...
INFO: Game directories are:
Game: D:\Seba\Egoboo
Temp: C:\DOCUME~1\ADMINI~1\CONFIG~1\Temp\
Save: D:\Mis documentos\egoboo\
Import: C:\DOCUME~1\ADMINI~1\CONFIG~1\Temp\import\
INFO: net_initialize: Networking not enabled.
WARN: Object is missing an skin (modules/zippy.mod/objects/light.obj/)!
SCRIPT ERROR: modules/catacomb1.mod/objects/linuxshield.obj/script.txt - IfOperatorIsLinux undefined
SCRIPT ERROR: modules/catacomb1.mod/objects/linuxshield.obj/script.txt - IfOperatorIsLinux undefined
WARN: Cannot load file! (modules/catacomb1.mod/objects/linuxshield.obj/tris.md2)
SCRIPT ERROR: modules/catacomb1.mod/objects/mageblade.obj/script.txt - IfTargetHasNotFullMana undefined
INFO: Exiting Egoboo 2.6.5b the good way...
INFO: net_shutDown: Turning off networking.
- Zefz
- Squirrel Knight (Administrator)
- Posts: 3820
- Joined: Wed Jul 23, 2008 1:27 am
- Location: Norway
- Contact:
None of the errors or warnings are serous except:
WARN: Cannot load file! (modules/catacomb1.mod/objects/linuxshield.obj/tris.md2)
It seems you too have problems with this file (I just answered another post on this problem). Simple solution would be to delete the folder named "linuxshield.obj" located under "modules/catacomb1.mod/objects".
Maybe the module file is corrupt? For some reason Egoboo refuses or cannot load the .md2 file for the shield (although it should be exactly the same as any other kite shield).
WARN: Cannot load file! (modules/catacomb1.mod/objects/linuxshield.obj/tris.md2)
It seems you too have problems with this file (I just answered another post on this problem). Simple solution would be to delete the folder named "linuxshield.obj" located under "modules/catacomb1.mod/objects".
Maybe the module file is corrupt? For some reason Egoboo refuses or cannot load the .md2 file for the shield (although it should be exactly the same as any other kite shield).
- HyugaNeji
- Chest Mimic (Community member)
- Posts: 185
- Joined: Thu Jul 24, 2008 4:07 pm
- Location: Buenos Aires,Argentina
And what about my other problem?
Starting Egoboo 2.6.5b...
INFO: Initializing high-performance counter...
INFO: Frequency is 3579545 hz
INFO: Initializing clock services...
INFO: Initializing filesystem services...
INFO: Game directories are:
Game: D:\Seba\Egoboo
Temp: C:\DOCUME~1\ADMINI~1\CONFIG~1\Temp\
Save: D:\Mis documentos\egoboo\
Import: C:\DOCUME~1\ADMINI~1\CONFIG~1\Temp\import\
INFO: net_initialize: Networking not enabled.
NOTE: I am missing a AI script (modules/heist.mod/objects/tree.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/haypile.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/stool.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/table2.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/tree.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/haypile.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/stool.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/table2.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/tree.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
FATAL ERROR: One of the data pairs is wrong! (0 and 0) Cannot be 0 or less.
Starting Egoboo 2.6.5b...
INFO: Initializing high-performance counter...
INFO: Frequency is 3579545 hz
INFO: Initializing clock services...
INFO: Initializing filesystem services...
INFO: Game directories are:
Game: D:\Seba\Egoboo
Temp: C:\DOCUME~1\ADMINI~1\CONFIG~1\Temp\
Save: D:\Mis documentos\egoboo\
Import: C:\DOCUME~1\ADMINI~1\CONFIG~1\Temp\import\
INFO: net_initialize: Networking not enabled.
NOTE: I am missing a AI script (modules/heist.mod/objects/tree.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/haypile.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/stool.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/table2.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/tree.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/haypile.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/stool.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/table2.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
NOTE: I am missing a AI script (modules/bishopiacity.mod/objects/tree.obj/script.txt)
Using the default AI script instead (basicdat/script.txt)
FATAL ERROR: One of the data pairs is wrong! (0 and 0) Cannot be 0 or less.
- PurpleSquerkle
- Massive Gelfeet (Developer)
- Posts: 3176
- Joined: Wed Jul 23, 2008 4:54 am
- Location: Oakland, CA
- Contact:
Quick question.
How do these weird values here work? How much is one life point, etc.?
I want it to increase your max life by about the same amount that a potion decreases and heal you two to four points of life.
...I'm making fortune cookies, if that was not already obvious.
Code: Select all
//This runs if the player ate the cookie
IfStateIs1
tmpargument = 1
PlaySound
tmpargument = 0 - 32 // Decrease max life a little
GiveLifeToTarget
// Increase current life
tmpargument = rand & 2047 + 2048 //Amount of life healed
HealTarget
tmpargument = ACTIONMC
TargetDoAction
tmpdistance = SPAWNORIGIN
tmpargument = 1
SpawnAttachedHolderParticle
I want it to increase your max life by about the same amount that a potion decreases and heal you two to four points of life.
...I'm making fortune cookies, if that was not already obvious.