Latest revision bugs
Moderator: Developers
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- Acid Blob (New member)
- Posts: 24
- Joined: Wed Mar 24, 2010 1:32 am
- Location: Brazil
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- Acid Blob (New member)
- Posts: 24
- Joined: Wed Mar 24, 2010 1:32 am
- Location: Brazil
Books of characters from older versions are blank white icons... I got that problem too.
Just copy the spell (the spell, not the book) from the globalobjects folder into your character and rename it into [something between 0 and uhm, 7!?].obj to get the spellbooks properly displayed. Until the bug is fixed, I see no other solution.
Just copy the spell (the spell, not the book) from the globalobjects folder into your character and rename it into [something between 0 and uhm, 7!?].obj to get the spellbooks properly displayed. Until the bug is fixed, I see no other solution.
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- Acid Blob (New member)
- Posts: 24
- Joined: Wed Mar 24, 2010 1:32 am
- Location: Brazil
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- Acid Blob (New member)
- Posts: 24
- Joined: Wed Mar 24, 2010 1:32 am
- Location: Brazil
the speed and invisibility are in the right side of the house behind the healer and in front of the healer there is another one (Zippy Village) but the speed one and invisibility one doesn't work. and of the white books thingie I couldnt find them at globalobjects so I put some images of books in my white books paste and then I ran the game and when I selected my character an error occured: not enough :'s in plank.obj/data.txt and then I deleted those books and nothing happened, can't play with my character.
The "fireball/flame ring seems to throw you through the ceiling, while your inventory stays where it was (but is still properly attached)" (I figured out that this seems to be what it does) bug is not even in the list of unconfirmed bugs?
Does no one believe me this happens?
Another flame ring bug: It asplodes if you put away the book while charging the spell, while this causes other spells to just disappear - a fact that I often used to cancel casting a spell. I find it better if you can cancel all charging-type spells by putting their books away.
Also, why unsticky??
Does no one believe me this happens?
Another flame ring bug: It asplodes if you put away the book while charging the spell, while this causes other spells to just disappear - a fact that I often used to cancel casting a spell. I find it better if you can cancel all charging-type spells by putting their books away.
Also, why unsticky??
- penguinflyer2222
- Queen Penguin (Senior Member)
- Posts: 6614
- Joined: Wed Jul 23, 2008 1:51 am
I do..octagon wrote:The "fireball/flame ring seems to throw you through the ceiling, while your inventory stays where it was (but is still properly attached)" (I figured out that this seems to be what it does) bug is not even in the list of unconfirmed bugs?
Does no one believe me this happens?
Can you move around and stuff while 'through the ceiling'?
......
I can. And I am not limited by obstacles and stuff, but I can still be wounded by missiles, arrows and such ranged attacks that can reach into the sky. And sometimes, but only rarely, I can be attacked in melee, as if I would be on the ground properly.
"In the ceiling" means above the upper limit of the screen (like it would possibly happen with a horrendously over-charged Book o/ Levitation or a tractor ray from an UFO), but it is only speculation. It looks that way because he is somehow ... sucked up into the sky and does not return. Eerie bug, this.
If my PC would be less laggy, I could record Egoboo with Hypercam... but this way, I can't.
"In the ceiling" means above the upper limit of the screen (like it would possibly happen with a horrendously over-charged Book o/ Levitation or a tractor ray from an UFO), but it is only speculation. It looks that way because he is somehow ... sucked up into the sky and does not return. Eerie bug, this.
If my PC would be less laggy, I could record Egoboo with Hypercam... but this way, I can't.
- Zefz
- Squirrel Knight (Administrator)
- Posts: 3820
- Joined: Wed Jul 23, 2008 1:27 am
- Location: Norway
- Contact:
I have added the fireball bug to the list.
Unsticky because this is the Bug Report thread for 2.8.0 (Stable): http://egoboo.sourceforge.net/forum/vie ... 0027#50027
Unsticky because this is the Bug Report thread for 2.8.0 (Stable): http://egoboo.sourceforge.net/forum/vie ... 0027#50027