I have a little question for Sand Palace, too.
My elf has the following stuff:
-Dragon Hide (1337 armour for fire mages who hate roasting themselves
)
-Sword
-Bow (but I suck with it)
-Fireball
-Unlock
-Missile
-Amulet of Regen (got it from a character of my friend; for me, it would be too expensive, actually)
And I somehow don't know which weapons I should equip.
-Sword: Good against the scorpion and the multiple tranches, good damage, bad range, bad speed
-Mallet: Good because of troll bashing after petrification, okay damage, low range, good speed
-Spear: Good to hold back trogs, bad damage, epic range, okay speed
-Claw: Cool, good against scorpion, very bad damage and range, very good speed
The petrified troll can be broken with Fireball too, I know, but somehow 1. Fireball is buggy in 2.8.0 1080 and 2. the fireball often fails because of slow charging and just blows up into my elf (because of Dragon Hide, it does only Ticklish damage but the troll recovers if a single fireball fails).
Swords seem the best weapon theoretically, but I somewoh don't like them because they are so slow and the range is so short that my elf gets killed before he gets an enemy in range (except if it's a tranch that is easy to trick).
Mallets are average in most matters but it's difficult to hit with them because the range is also kinda low and they just epicly fail against the trogs.
Can someone tell me which items I should carry for success?
And no, I hate life potions because they reduce your precious max life I hate stat destroyers. Amulet of Regen is far more effective, if you ask me.
Teaming up with a healer would be best, but I'm the only one of my friends who has one... and I haven't got a joystick and want to play my elf... although if nothing else is possible, I would play the healer while a friend of mine plays G'nome, Soldier or Adventurer. In multiplayer, healers are kewl... especially Lvl 5 healers.
BTW: Can someone list the raw weapon speeds (w/o dextrity) here?