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Posted: Thu Dec 04, 2008 11:22 pm
by Maxaxle
Ben Urban wrote:His location is supposed to beHe also casts invisibility when he gets angry...)
So that happens when you attack him?

Posted: Thu Dec 04, 2008 11:54 pm
by penguinflyer2222
Yes, he has a book of truesight.

Posted: Fri Dec 05, 2008 12:26 am
by penguinflyer5234
penguinflyer2222 wrote:Yes, he has a book of truesight.
Book of the Unseen

Posted: Fri Dec 05, 2008 12:58 am
by penguinflyer2222
Oh, I got them confused.

Posted: Fri Dec 05, 2008 9:31 am
by Zefz
I upgraded the frog. There was a bug in his script that made him jump constantly. I also increased damage. Lastly I made it's poison attack increase every level. It now deals 0.1 damage every second per level instead of just always 0.1

I think it's poison stacks with itself. The frog is also about 50% more agressive, attacking a lot more often.

- All pets have reduced xp needed to level up
- All pets have natural regeneration (1 hp every 4 seconds)

Posted: Fri Dec 05, 2008 9:40 am
by ShellShocker
Zefz wrote: - All pets have natural regeneration (1 hp every 4 seconds)
When poisoned too? :D

Posted: Fri Dec 05, 2008 9:42 am
by Zefz
Yes. Even the Black sheep has it when raged (and raged sheeps constantly lose some hp).

This means that poison/bleed/rage damage would be reduced or even ignored in some cases.

Posted: Fri Dec 05, 2008 9:44 am
by ShellShocker
That's awesome! I need a pet fast. *Pulls out Livalas the puny weak level 2 adventurer*

Posted: Fri Dec 05, 2008 4:00 pm
by PurpleSquerkle
Zefz wrote: - All pets have reduced xp needed to level up
I don't think you needed to do that for the Black Sheep or the Bloodthirsty Squirrel; they gain experience quickly....

Posted: Fri Dec 05, 2008 5:49 pm
by Ben Urban
Experience does not provide HP. Though the squirrel gets HP when eating corpses anyway. Zefz, I'd like a copy of your pet AI scripts, so I can merge my changes with yours...

Posted: Fri Dec 05, 2008 5:58 pm
by PurpleSquerkle
I just meant that the speed at which they gain levels is fine (IMO).
PurpleSquerkle wrote: The Paladin's Crusader ability does not seem to be working correctly... I'm level seven and I don't think I'm absorbing Evil damage (poison and stuff is still killing me). It might have something to do with the fact that the damage shift becomes very high....
Not sure what was going on before, but this is working fine now.
PurpleSquerkle wrote:Also, looking at the script file, you get it one level too early.
This, however, is still an issue, I believe.

Posted: Fri Dec 05, 2008 6:25 pm
by Ben Urban
Oops. I guess I read the quote wrong or something; I thought you were talking about the regeneration.

Posted: Fri Dec 05, 2008 6:54 pm
by Shade
PurpleSquerkle wrote:
PurpleSquerkle wrote:Also, looking at the script file, you get it one level too early.
This, however, is still an issue, I believe.
I don't think so; it's checking whether the player's level variable is higher than 5 (i. e. at least 6), and remember that the internal level-tracking starts at 0, not at 1; thus, it's level 7 in-game, which should be correct.

Posted: Fri Dec 05, 2008 7:53 pm
by PurpleSquerkle
Oh, that's right!
Then it's the halo that's wrong; it's checking if your level is higher than 9, so that should be 8 instead.

Posted: Fri Dec 05, 2008 9:53 pm
by Zefz
@ben: Global object repository >< What changes have you made?

Anyways I reduced xp needed for the other pets, not the black sheep and squirrel as their rate was already OK. I also added two new pets :)

Albino Bat
Flying bat, fast and hard to hit. Each hit drains some hp and gives it to the owner of the pet!

Seeing Grub Bug
A pretty weak fighter, but has magic eye that can see invisible.