Blood = food to vampires.octagon wrote:For what did you do that now? After all, you don't need to restore any HP...
So basically, for roleplaying.
Moderator: Developers
It would probably be better to limit the doubled benefit to the damage dealt, as a heavy 1d12 weapon with +10 Hit through Strength would be completely ridiculous.Ditto wrote:What if I change dual wield so that Reys gains twice the benefit from strength when using two handed weapons? I know it's powerful, but keep in mind, it's not as good when I already have dual wield for just as much damage and it just throws in more weapon choice.
350 AP.Ditto wrote:Blade Flurry: In combat, Reys switches between quick weapon strikes with two weapons and strong blows to bring down his opponents. Reys can hold both two one handed weapons and one two handed weapon in his weapon slots without using inventory space, although he can only equip one at a time. Whenever he attacks with either his second one handed strike or his two handed strike, he has a 25% chance to immediately strike with the other weapon and switch to equipping it without using a minor action. He cannot "chain" weapon switches.