[RPG] Tears of a Phoenix (Talk, Discussion & Strategy)
Moderator: Developers
rope has all kinds of uses ... like ... tying people up, or climbing down a cliff, hanging someone, dragging an unconscious teammate around, leashing a pet puppy, laying down a line which no one may pass upon threat of bitter reprisal from the group, stashing equipment high up in a tree so no one can steal it, hanging myself, hanging a teammate, just hanging out, create a foot snare, create a trip line, create a clothesline, drag it around at full length to arouse commoner interest, climbing down a well cause something shiny is down there.
... I'm sure I can come up with some other uses too.
... I'm sure I can come up with some other uses too.
- Ditto
- Jungle Warrior (Committed contributor)
- Posts: 1452
- Joined: Mon Feb 22, 2010 10:59 pm
- Location: The universe and all the other places too
- Contact:
Arianna, Lvl 1 Human Priestess (Cover)
HP: 14/14
XP: 0/100
AP: 10
5 Atk | 105 Hit | 0 Crt
11 Def | 15 Res | 25 Avd | 25 CAvd
Weapon: Oak Staff (5 Atk, 95 Hit, 0 Crt)
Armor: Priestly Robe (1 Def, 4 Res, 0 Avd)
You said that we start with 450 AP, right?
I think I is done for now, then.
HP: 14/14
XP: 0/100
AP: 10
5 Atk | 105 Hit | 0 Crt
11 Def | 15 Res | 25 Avd | 25 CAvd
Weapon: Oak Staff (5 Atk, 95 Hit, 0 Crt)
Armor: Priestly Robe (1 Def, 4 Res, 0 Avd)
Spoiler: Inventory and Status
Items (0/7):
-None
Spells:
Healing Light [4/4]: Arianna creates two "healing lights" that can be spread among the party members, healing [15] HP each. (Ex. If Arianna has two "healing lights," she can use 2 on one person to restore [15+15] HP, or use 1 one two people to restore [15] HP to each.) [200 AP]
Aura Barrier [4/4]: Arianna places a shield on the target. This shield absorbs [15] points of damage. Even if the shield runs out of "absorbtion HP" in the middle of an attack, the unit will still not take damage from the attack, although he will take damage from the next one. [180 AP]
Planned: Divine Fire [3/3]: Arianna fuses divine flames into a party member's attack, doubling the damage it deals. Can be used with normal attacks as well as spells and skills. [Would cost 210 AP]
Abilities:
Planned: Meditation: Arianna recovers one random skill use after each battle. [Would cost 100 AP]
Stats:
STR: 0
SKL: 0
AGI: 5
LUK: 10
DEF: 10
RES: 10
Elements:
Fire: 0%
Earth: 0%
Wind: 0%
Water: 0%
Light: 0%
Dark: 0%
Script:
-Default, B****es.
Story:
A former practitioner of dark magic, Arianna once held great power. She was feared by many, who knew her for her ruthless pursuit of more and more power to have all for herself.
But one day, Arianna came across an abandoned ruin on her travels. Entering out of curiosity as to what lay inside, she quickly ran inside, soon coming across a mostly empty room. Besides the light spirit inside.
The light spirit could have killed Arianna, and made her pay for her dark mistakes. But instead, he showed her visions of the future that lay ahead if she continued to pursue the dark power- thousands of innocent people dead, and her own soul consumed by the dark arts, her body used to wreak havoc upon the world.
Arianna finally realized her mistakes. Frightened by the dark future that awaited herself and the world, Arianna thanked the spirit for the vision, and made a pact that if she ever again uttered a word of dark magic to hurt an innocent, she would be killed. Arianna burned the ancient tomes of magic that gave her her power that night, and pledged to study the healing arts to seek forgiveness for her mistakes.
A year has passed since...
-None
Spells:
Healing Light [4/4]: Arianna creates two "healing lights" that can be spread among the party members, healing [15] HP each. (Ex. If Arianna has two "healing lights," she can use 2 on one person to restore [15+15] HP, or use 1 one two people to restore [15] HP to each.) [200 AP]
Aura Barrier [4/4]: Arianna places a shield on the target. This shield absorbs [15] points of damage. Even if the shield runs out of "absorbtion HP" in the middle of an attack, the unit will still not take damage from the attack, although he will take damage from the next one. [180 AP]
Planned: Divine Fire [3/3]: Arianna fuses divine flames into a party member's attack, doubling the damage it deals. Can be used with normal attacks as well as spells and skills. [Would cost 210 AP]
Abilities:
Planned: Meditation: Arianna recovers one random skill use after each battle. [Would cost 100 AP]
Stats:
STR: 0
SKL: 0
AGI: 5
LUK: 10
DEF: 10
RES: 10
Elements:
Fire: 0%
Earth: 0%
Wind: 0%
Water: 0%
Light: 0%
Dark: 0%
Script:
-Default, B****es.
Story:
A former practitioner of dark magic, Arianna once held great power. She was feared by many, who knew her for her ruthless pursuit of more and more power to have all for herself.
But one day, Arianna came across an abandoned ruin on her travels. Entering out of curiosity as to what lay inside, she quickly ran inside, soon coming across a mostly empty room. Besides the light spirit inside.
The light spirit could have killed Arianna, and made her pay for her dark mistakes. But instead, he showed her visions of the future that lay ahead if she continued to pursue the dark power- thousands of innocent people dead, and her own soul consumed by the dark arts, her body used to wreak havoc upon the world.
Arianna finally realized her mistakes. Frightened by the dark future that awaited herself and the world, Arianna thanked the spirit for the vision, and made a pact that if she ever again uttered a word of dark magic to hurt an innocent, she would be killed. Arianna burned the ancient tomes of magic that gave her her power that night, and pledged to study the healing arts to seek forgiveness for her mistakes.
A year has passed since...
I think I is done for now, then.
Last edited by Ditto on Tue May 18, 2010 11:11 am, edited 7 times in total.
- penguinflyer2222
- Queen Penguin (Senior Member)
- Posts: 6614
- Joined: Wed Jul 23, 2008 1:51 am
Yeah I am not very good at upkeeping PnPs.
But when a cool character presents himself that is kind of kooky, why not.
Mister, Level 1 (Front)
HP: 10/10
XP: 0
AP: 450AP
09 Atk | 114 Hit | 11 Crt
08 Def | 08 Res | 29 Avd | 18 CEv
Weapon: It is Unclear. (4 Atk, 90 Hit, 5 Crt)
Armor: Do you truly want to know? (2 Def, 2 Res, 5 Avd)
But when a cool character presents himself that is kind of kooky, why not.
Mister, Level 1 (Front)
HP: 10/10
XP: 0
AP: 450AP
09 Atk | 114 Hit | 11 Crt
08 Def | 08 Res | 29 Avd | 18 CEv
Weapon: It is Unclear. (4 Atk, 90 Hit, 5 Crt)
Armor: Do you truly want to know? (2 Def, 2 Res, 5 Avd)
Spoiler: Inventory & Status
Items (0/7):
- You cannot see.
Abilities:
- Know thy enemy: and their strengths become thine. I know what they know. [0 AP]
Stats:
STR: 5
SKL: 6
AGI: 6
LUK: 6
DEF: 6
RES: 6
Script:
- You seek to know me,
- Inside and out?
- You cannot see.
Abilities:
- Know thy enemy: and their strengths become thine. I know what they know. [0 AP]
Stats:
STR: 5
SKL: 6
AGI: 6
LUK: 6
DEF: 6
RES: 6
Script:
- You seek to know me,
- Inside and out?
Moogirl wrote: [19:47:14] period jokes = not cool
[19:47:23] no wait it's the anus
[19:47:25] wtf
[19:47:46] a cloud cannot have that much blood
- Agent of Dread
- Protector (Senior Member)
- Posts: 8991
- Joined: Wed Jul 23, 2008 8:46 pm
- Location: Australia
- Contact:
That'll give you 25 additional AP then.Cimeries wrote:Edit: Oh yeah, I still want the malus-half of Finesse.She cannot use heavy two handed melee weapons (axes, mauls, greatswords, etc.), or heavy metal armor (plate, scale, etc.) at all.
@Seanbot: ...are you serious?
Also, unless I have miscounted, we already have four players (Cimeries, Ditto, tea, AoD).