[PnP] Odyssey - Game
Posted: Thu Apr 11, 2013 12:17 am
Introduction:
The Wilderness is a famed place. Between the two most bustling and reknowned merchant cities in the world, Toha and Ira, the Wilderness covers miles upon miles of land. An aboveground labyrinth, it is beautiful yet also warped and distorted - one could travel this land and step in an instant from arid deserts to lush jungles, from white snowfields to open plains. Rocky islands float in the clear sky, rivers rushing off from sources unknown into shimmering lakes below. Tall trees seem to reach above the clouds themselves and deep craters reveal a seemingly endless abyss below. Many ideas of its creation have arisen, some scientific, some magical and some divine, but ultimately its origin is a mystery.
Host to hundreds, maybe thousands of creatures and monsters both known and unknown, few have survived the wilderness, fewer have crossed it, and none have conquered it. Even though it is the shortest known path between Toha and Ira, providing it an important position in the world of commerce, to this day it has never been mapped, nor has even a route across it. Explorers come in spades to Toha and Ira, armed to the teeth and prepared to accomplish that goal, seeking fame, fortune and glory.
You are one such explorer. Starting in the town of Toha, you and a group of adventurers, perhaps longtime friends or only newly formed comrades, have pooled your funds, arms, and strength towards that common goal - to triumph over the lands that have claimed so many before you and to make a name for yourselves.
You arrive at the Toha market. Despite the dangers that lurk beyond Toha's borders, the town itself is lively and welcoming. Defenses surrounding Toha's walls are heavily manned and heavily defended, yet rarely see use as most creatures are quickly dispatched by adventurers before they come close enough to pose a threat - in the meantime, the city prospers from trade and activity. Warriors and townsfolk alike flood the streets, with large crowds meeting around the fountain at the market square or visiting the many shops and market stalls that line the sidewalks. Many shops seem to cater to tourists, offering local dishes and delicacies, trinkets, jewelry and the like, but there are also plenty of stores that interest adventurers like yourself.
The crowd around the market square, on the other hand, serves its own purpose. Adventurers planning to set out into the Wilderness and looking for companions often head here simply due to convenience - the docks lead straight into the market square, where new arrivals are quickly sized up and recruited by veteran fighters. At that point, close proximity to the market means newly formed groups of adventurers can quickly stock up on whatever they need before setting out early in the day.
The Wilderness is a famed place. Between the two most bustling and reknowned merchant cities in the world, Toha and Ira, the Wilderness covers miles upon miles of land. An aboveground labyrinth, it is beautiful yet also warped and distorted - one could travel this land and step in an instant from arid deserts to lush jungles, from white snowfields to open plains. Rocky islands float in the clear sky, rivers rushing off from sources unknown into shimmering lakes below. Tall trees seem to reach above the clouds themselves and deep craters reveal a seemingly endless abyss below. Many ideas of its creation have arisen, some scientific, some magical and some divine, but ultimately its origin is a mystery.
Host to hundreds, maybe thousands of creatures and monsters both known and unknown, few have survived the wilderness, fewer have crossed it, and none have conquered it. Even though it is the shortest known path between Toha and Ira, providing it an important position in the world of commerce, to this day it has never been mapped, nor has even a route across it. Explorers come in spades to Toha and Ira, armed to the teeth and prepared to accomplish that goal, seeking fame, fortune and glory.
You are one such explorer. Starting in the town of Toha, you and a group of adventurers, perhaps longtime friends or only newly formed comrades, have pooled your funds, arms, and strength towards that common goal - to triumph over the lands that have claimed so many before you and to make a name for yourselves.
♫.
- Gauss (Cimeries) _..| [Front] | 17/17 | 3/3
- Natasha (AoD) _....| [Front] | 20/20 |
- Location: Toha - Market
- Conditions: Noon, Sunny
.Spoiler: Storage (0/20)
[list][*]Gold: 1,000
[*]Food: 1,000/2,500
[*]Water: 1,000/2,500[/list]
[list][*]None[/list]
You arrive at the Toha market. Despite the dangers that lurk beyond Toha's borders, the town itself is lively and welcoming. Defenses surrounding Toha's walls are heavily manned and heavily defended, yet rarely see use as most creatures are quickly dispatched by adventurers before they come close enough to pose a threat - in the meantime, the city prospers from trade and activity. Warriors and townsfolk alike flood the streets, with large crowds meeting around the fountain at the market square or visiting the many shops and market stalls that line the sidewalks. Many shops seem to cater to tourists, offering local dishes and delicacies, trinkets, jewelry and the like, but there are also plenty of stores that interest adventurers like yourself.
The crowd around the market square, on the other hand, serves its own purpose. Adventurers planning to set out into the Wilderness and looking for companions often head here simply due to convenience - the docks lead straight into the market square, where new arrivals are quickly sized up and recruited by veteran fighters. At that point, close proximity to the market means newly formed groups of adventurers can quickly stock up on whatever they need before setting out early in the day.
Spoiler: Gauss
You're not exactly a veteran yourself - hunting trips have taken you to the outskirts of the Wilderness, but you've never actually ventured within - but you've enough combat experience that you'd rather be a leader, even if in name only, than risk trusting a complete stranger. Taking what fortune you have from hunting and your days in the assassin's guild, you've decided to plan ahead, purchasing a caravan and loading it with a few weeks worth of food and water as well as a few bedrolls and blankets before heading to the market square. You're likely to need much more than that to make it through the expedition, but with only a thousand gold pieces to spare, you decide it's better to split what you have remaining with whatever comrades you can find before spending more.
Among the crowd at the market square, someone catches your eye. A red haired female, she carries a bastard sword in her left hand and a strange, perhaps magical gauntlet on her right. Her apparel sets her apart from the rest of the crowd, with a bowtie and formal attire unstained by blood or dirt strangely clashing with heavy armor. Perhaps it's only your imagination, but something about her seems mysterious and you're compelled to learn more - at any rate, she's likely no worse a potential comrade than anyone else among the crowd.
She turns to meet your gaze. After locking eyes for a moment, she changes course and heads towards you.
Among the crowd at the market square, someone catches your eye. A red haired female, she carries a bastard sword in her left hand and a strange, perhaps magical gauntlet on her right. Her apparel sets her apart from the rest of the crowd, with a bowtie and formal attire unstained by blood or dirt strangely clashing with heavy armor. Perhaps it's only your imagination, but something about her seems mysterious and you're compelled to learn more - at any rate, she's likely no worse a potential comrade than anyone else among the crowd.
She turns to meet your gaze. After locking eyes for a moment, she changes course and heads towards you.
Spoiler: Natasha
Admiring the fountain at the market square, someone catches your eye. You spot a shady looking man sitting calmly at the edge of the water, eyes obstructed by a hood that conceals his upper head from the rays of the sun. A hunting knife and rough leather and hide armor likely created from beasts surrounding the city gives you the impression that this man is an outdoorsman, something that could prove very useful in the Wilderness.
You spot a caravan parked at the side of the road not far from his position, and it becomes apparent that he's looking for adventurers to come along with him. Given that you've lost your coinpurse already, although you're unsure whether yourself or a petty thief was at fault for that, you'd fare much better odds alongside with someone with the money to afford basic supplies.
You turn to meet his gaze. After locking eyes for a moment, you decide to approach him.
You spot a caravan parked at the side of the road not far from his position, and it becomes apparent that he's looking for adventurers to come along with him. Given that you've lost your coinpurse already, although you're unsure whether yourself or a petty thief was at fault for that, you'd fare much better odds alongside with someone with the money to afford basic supplies.
You turn to meet his gaze. After locking eyes for a moment, you decide to approach him.