[PnP] The Legend of lol: Retarded Dawn (Press Start to win!)

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[PnP] The Legend of lol: Retarded Dawn (Press Start to win!)

Post by Shade »

  • ToD:...v.. Noon
    Weather: Sunny

    ========================================================
    Gunter Madfury... HP: 37/37 . | . SP: 08/08 . | . Front
    Igor Pnostat.....vv HP: 27/27 . | . SP: 12/12 . | . Invalid Position
    ========================================================
You just lost The Game.
...is what the evil guy wants you to believe, at least!

This is the beginning of the game. You are still at home, standing next to the table that the cake was placed on. Time to get moving, don't you think?
Outside, there are millions of possible ways you could take, but most of them are completely irrelevant to this game, so I'll only list the following three:
- Go to town
- Go to a random location for random encounters against random enemies allowing you to obtain random items and random experience for random level ups
- Go to the evil guy's castle
Where do you want to go?
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[PnP] The Legend of lol: Retarded Dawn (Press I WIN to win!)

Post by octagon »

Igor Pnostat, Lv1 [0] Protagonist [Between Front and Cover] [0 XP]
7-9 Atk | 128 Hit | 23 Crt
58 Avd | 8 For
Uselessly Ornated Hero Sword (4-6 Atk, 90 Hit, 5 Crt, 2h)
Plot Armour (20 Avd, 5 For)

Image
ImageImageImageImageImageImageImageImage
Image
ImageImageImage
Spoiler: Character sheet
Items
2 Moneys (There is no gold or other currency in this game.)
Maximilian's Life Seal (a square token with a strange pattern on it.)
5x Tin Dust (heals 5 HP for the entire party)


Skills
Foe Tossing Charge [1 SP]
Surprisingly overruns an enemy, knocking them down. They need a full action to stand up. Mimiga like to do this. This can be used on [Lvl] additional enemies, but doing so reduces the hit chance by 10 per enemy. [Atk = max Atk of an ornated sword attack, Hit of an ornated sword attack+20, 0 Crt]

Spells
Fire Fireball Ball [2 SP]
Launches a fiery fireball consisting of [2*Level] tiny fireballs. If it hits, it explodes into the sub-fireballs, which fly towards random enemies. If no sub-balls miss, the main fireball has hit critically.
Fireball ball: [SPI/2 to SPI Atk , 90+3*PER Hit, 0 Crt]
Sub fireballs: [SPI/6 Atk , 80+2*PER Hit, 0 Crt]


Ultimate Enormous Epic Absolute Knight Power Break Limit Crisis Nova Kinetic Geo Tectonic Tremor Quake [6 SP] [EPIC WIN]
Looking ridiculously determined, Igor spins his sword over his head for five minutes of attack cutscene time, surrounded by shiny swirling particle effects. Then he leaps into the sky, pounds his feet into the ground with such power that normally his toes would break, and slams his blade into the ground. Deals 2SPI+POW damage to all enemies. The overly long attack animation has a [2*SPI]% chance of making enemies fall asleep due to boredom for 3 turns. (like paralysis, but has a 50% chance to be removed on hit)

Einbozzle [65535 SP] (power of two minus one ftw)
You don't know what it does, and believe me, you don't want to.
Too epic to count into the amount of abilities. Only of plot-wise importance.


Abilities
Heroic Second Wind
Once per battle, when he either takes a critical hit or his HP fall below 25%, he can trigger Epic Win Mode, healing half of his HP and allowing special [EPIC WIN]moves for 3 turns.

Stats
POW 6
PER 10
AGI 10
LUK 8
CON 4
SPI 12


Secondary Stats
4 Atk | 38 Hit | 18 Crt
38 Avd | 5 For
HP Mod 2
Crt damage +100%
2.0 Actions
16% Resistance


Story
Igor Pnostat is an average representant of all orphans who grew up as farm boys (which means that he is chosen by fate). As it is to be expected, one day the strange old storyteller of his village told him: "MAH BOI, you are chosen. Mystical powers rest in you. So go and kick evil's ass. Dinner."
Soon after, as expected, evil forces of evil burned down the village and he had to flee with the storyteller, who was killed in a cutscene and in the minute of his death revealed to have been a Protagonist as well. He handed Igor his magical mighty plot sword and taught him the power of Einbozzling, which sadly costs too many SP to ever be used.
Igor also is the descendant of an ancient hero, at least, a mysterious woman told him so and gave him a thing known as Maximilian's Life Seal.
He is quite stupid and naive, but also angsty and sometimes badass - a typical Protagonist personality. He is not actually a hero, but he thinks that the whole world would exist for him.
His age is somewhere between ten and twenty years. He wields an ancient and beautiful, but not too effective sword which is adorned with ornaments, runes and gems and looks like it would be incredibly important, plot-wise. He wears normal clothes, because the armour of plot protects him well enough.
For him, retrieving the cake is only a sidequest, but he hopes to (aside from eating delicious cake) learn a bit of backstory and to recruit a few characters into his party here, to hopefully get the best ending.

Script
[code]func CombatActivity() {
if(EnoughSP(Einbozzling))
return Einbozzle(GetMostAnnoyingEnemy());
if(EpicWinMode && EnoughSP(GeoAttack))
return GeoAttack();
if(EnoughSP(Charge) && (!Random(3) || GetHP()<GetMaxHP()/2))
return FoeTossingCharge(GetAnyEnemy());
if(EnoughSP(Fireball) && (!Random(3) || GetHP()<GetMaxHP()/2))
return Fireball(GetAnyEnemy());
return Attack(GetAnyEnemy());
while(true);
}

func EnoughSP(activity) {
if(GetMP(this) > GetRequiredMP(activity))
return true;
return false;
}[/code]


Battles: 000
Kills: 000
Epic Wins used: 000
"Let's go to town first. Fate is giving me a headache, and additionally, angst hits me from an unknown source. I need a few hours to rest and lazily sit around while pretending to sink into meditations about the nature of the world...
The random location of random randomness definitely should be next. After all, there sure are random plot events awaiting, plus some story-unrelated bosses that are somehow anyway trigger other random plot events necessary to advance through the story.
This is an important quest. Responsibility lies on our shoulders. We should fulfill the task fate has given to us. I am the bearer of the Uselessly Ornated Sword of Heroes, after all."

I accidentally wrote "herpes", but I somehow noticed in time. What an easy typo to make!
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Re: [PnP] The Legend of lol: Retarded Dawn (Press Start to w

Post by Shade »

  • ToD:...v.. Noon
    Weather: Sunny

    ========================================================
    Gunter Madfury... HP: 37/37 . | . SP: 08/08 . | . Front
    Igor Pnostat.....vv HP: 27/27 . | . SP: 12/12 . | . Invalid Position
    ========================================================
@octagon: Your health bar is missing a full row, by the way. :?

Due to the fact that a higher being is being impatient right now, you go to town right away, not thinking about it any longer.

Revo Emag - The most random (and only) town in this game

And so, after long seconds of walking, you arrive in Revo Emag. This town consists of a shop that you cannot use, considering that money does not exist in this game, an inn that you do not need to use because you have your own house, a pub that is closed due to renovation, and the house of plot advancement the mayor, a pretty important NPC. I have no idea why a town that consists of four houses needs a mayor, but hey, in RPGs, towns always have a mayor!

Where will you go?
- Break into the shop and steal items
- Enter the inn for no apparent reason
- Break into the pub and steal beer
- Enter the mayor's house and advance the plot
- Leave Revo Emag and go somewhere else
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Re: [PnP] The Legend of lol: Retarded Dawn (Press I WIN to w

Post by octagon »

Igor Pnostat, Lv1 [0] Protagonist [Between Front and Cover] [0 XP]
7-9 Atk | 128 Hit | 23 Crt
58 Avd | 8 For
Uselessly Ornated Hero Sword (4-6 Atk, 90 Hit, 5 Crt, 2h)
Plot Armour (20 Avd, 5 For)

Image
Image
ImageImageImageImageImageImageImageImage
Image
ImageImageImage
Spoiler: Character sheet
Items
2 Moneys (There is no gold or other currency in this game.)
Maximilian's Life Seal (a square token with a strange pattern on it.)
5x Tin Dust (heals 5 HP for the entire party)


Skills
Foe Tossing Charge [1 SP]
Surprisingly overruns an enemy, knocking them down. They need a full action to stand up. Mimiga like to do this. This can be used on [Lvl] additional enemies, but doing so reduces the hit chance by 10 per enemy. [Atk = max Atk of an ornated sword attack, Hit of an ornated sword attack+20, 0 Crt]

Spells
Fire Fireball Ball [2 SP]
Launches a fiery fireball consisting of [2*Level] tiny fireballs. If it hits, it explodes into the sub-fireballs, which fly towards random enemies. If no sub-balls miss, the main fireball has hit critically.
Fireball ball: [SPI/2 to SPI Atk , 90+3*PER Hit, 0 Crt]
Sub fireballs: [SPI/6 Atk , 80+2*PER Hit, 0 Crt]


Ultimate Enormous Epic Absolute Knight Power Break Limit Crisis Nova Kinetic Geo Tectonic Tremor Quake [6 SP] [EPIC WIN]
Looking ridiculously determined, Igor spins his sword over his head for five minutes of attack cutscene time, surrounded by shiny swirling particle effects. Then he leaps into the sky, pounds his feet into the ground with such power that normally his toes would break, and slams his blade into the ground. Deals 2SPI+POW damage to all enemies. The overly long attack animation has a [2*SPI]% chance of making enemies fall asleep due to boredom for 3 turns. (like paralysis, but has a 50% chance to be removed on hit)

Einbozzle [65535 SP] (power of two minus one ftw)
You don't know what it does, and believe me, you don't want to.
Too epic to count into the amount of abilities. Only of plot-wise importance.


Abilities
Heroic Second Wind
Once per battle, when he either takes a critical hit or his HP fall below 25%, he can trigger Epic Win Mode, healing half of his HP and allowing special [EPIC WIN]moves for 3 turns.

Stats
POW 6
PER 10
AGI 10
LUK 8
CON 4
SPI 12


Secondary Stats
4 Atk | 38 Hit | 18 Crt
38 Avd | 5 For
HP Mod 2
Crt damage +100%
2.0 Actions
16% Resistance


Story
Igor Pnostat is an average representant of all orphans who grew up as farm boys (which means that he is chosen by fate). As it is to be expected, one day the strange old storyteller of his village told him: "MAH BOI, you are chosen. Mystical powers rest in you. So go and kick evil's ass. Dinner."
Soon after, as expected, evil forces of evil burned down the village and he had to flee with the storyteller, who was killed in a cutscene and in the minute of his death revealed to have been a Protagonist as well. He handed Igor his magical mighty plot sword and taught him the power of Einbozzling, which sadly costs too many SP to ever be used.
Igor also is the descendant of an ancient hero, at least, a mysterious woman told him so and gave him a thing known as Maximilian's Life Seal.
He is quite stupid and naive, but also angsty and sometimes badass - a typical Protagonist personality. He is not actually a hero, but he thinks that the whole world would exist for him.
His age is somewhere between ten and twenty years. He wields an ancient and beautiful, but not too effective sword which is adorned with ornaments, runes and gems and looks like it would be incredibly important, plot-wise. He wears normal clothes, because the armour of plot protects him well enough.
For him, retrieving the cake is only a sidequest, but he hopes to (aside from eating delicious cake) learn a bit of backstory and to recruit a few characters into his party here, to hopefully get the best ending.

Script
[code]func CombatActivity() {
if(EnoughSP(Einbozzling))
return Einbozzle(GetMostAnnoyingEnemy());
if(EpicWinMode && EnoughSP(GeoAttack))
return GeoAttack();
if(EnoughSP(Charge) && (!Random(3) || GetHP()<GetMaxHP()/2))
return FoeTossingCharge(GetAnyEnemy());
if(EnoughSP(Fireball) && (!Random(3) || GetHP()<GetMaxHP()/2))
return Fireball(GetAnyEnemy());
return Attack(GetAnyEnemy());
while(true);
}

func EnoughSP(activity) {
if(GetMP(this) > GetRequiredMP(activity))
return true;
return false;
}[/code]


Battles: 000
Kills: 000
Epic Wins used: 000
"I bet there's a save point."
Igor heads right into the inn.
Thanks for informing me. Fixed.
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Re: [PnP] The Legend of lol: Retarded Dawn (Press Start to w

Post by Shade »

  • ToD:...v.. Noon
    Weather: Sunny

    ========================================================
    Gunter Madfury... HP: 37/37 . | . SP: 08/08 . | . Front
    Igor Pnostat.....vv HP: 27/27 . | . SP: 12/12 . | . Invalid Position
    ========================================================
You ignore my description and enter the inn. However, the innkeeper tells you to go sleep in your own house if you want to get healed, and use goddamn save crystals if you want to save your game. Not the friendliest of guys. Afterwards, the cutscene teleports you back outside!

Where will you go?
- Break into the shop and steal items
- Enter the inn for no apparent reason (again)
- Break into the pub and steal beer
- Enter the mayor's house and advance the plot
- Leave Revo Emag and go somewhere else
User avatar
octagon
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[PnP] The Legend of lol: Retarded Dawn. Press Start just bec

Post by octagon »

Igor Pnostat, Lv1 [0] Protagonist [Between Front and Cover] [0 XP]
7-9 Atk | 128 Hit | 23 Crt
58 Avd | 8 For
Uselessly Ornated Hero Sword (4-6 Atk, 90 Hit, 5 Crt, 2h)
Plot Armour (20 Avd, 5 For)

Image
Image
ImageImageImageImageImageImageImageImage
Image
ImageImageImage
Spoiler: Character sheet
Items
2 Moneys (There is no gold or other currency in this game.)
Maximilian's Life Seal (a square token with a strange pattern on it.)
5x Tin Dust (heals 5 HP for the entire party)


Skills
Foe Tossing Charge [1 SP]
Surprisingly overruns an enemy, knocking them down. They need a full action to stand up. Mimiga like to do this. This can be used on [Lvl] additional enemies, but doing so reduces the hit chance by 10 per enemy. [Atk = max Atk of an ornated sword attack, Hit of an ornated sword attack+20, 0 Crt]

Spells
Fire Fireball Ball [2 SP]
Launches a fiery fireball consisting of [2*Level] tiny fireballs. If it hits, it explodes into the sub-fireballs, which fly towards random enemies. If no sub-balls miss, the main fireball has hit critically.
Fireball ball: [SPI/2 to SPI Atk , 90+3*PER Hit, 0 Crt]
Sub fireballs: [SPI/6 Atk , 80+2*PER Hit, 0 Crt]


Ultimate Enormous Epic Absolute Knight Power Break Limit Crisis Nova Kinetic Geo Tectonic Tremor Quake [6 SP] [EPIC WIN]
Looking ridiculously determined, Igor spins his sword over his head for five minutes of attack cutscene time, surrounded by shiny swirling particle effects. Then he leaps into the sky, pounds his feet into the ground with such power that normally his toes would break, and slams his blade into the ground. Deals 2SPI+POW damage to all enemies. The overly long attack animation has a [2*SPI]% chance of making enemies fall asleep due to boredom for 3 turns. (like paralysis, but has a 50% chance to be removed on hit)

Einbozzle [65535 SP] (power of two minus one ftw)
You don't know what it does, and believe me, you don't want to.
Too epic to count into the amount of abilities. Only of plot-wise importance.


Abilities
Heroic Second Wind
Once per battle, when he either takes a critical hit or his HP fall below 25%, he can trigger Epic Win Mode, healing half of his HP and allowing special [EPIC WIN]moves for 3 turns.

Stats
POW 6
PER 10
AGI 10
LUK 8
CON 4
SPI 12


Secondary Stats
4 Atk | 38 Hit | 18 Crt
38 Avd | 5 For
HP Mod 2
Crt damage +100%
2.0 Actions
16% Resistance


Story
Igor Pnostat is an average representant of all orphans who grew up as farm boys (which means that he is chosen by fate). As it is to be expected, one day the strange old storyteller of his village told him: "MAH BOI, you are chosen. Mystical powers rest in you. So go and kick evil's ass. Dinner."
Soon after, as expected, evil forces of evil burned down the village and he had to flee with the storyteller, who was killed in a cutscene and in the minute of his death revealed to have been a Protagonist as well. He handed Igor his magical mighty plot sword and taught him the power of Einbozzling, which sadly costs too many SP to ever be used.
Igor also is the descendant of an ancient hero, at least, a mysterious woman told him so and gave him a thing known as Maximilian's Life Seal.
He is quite stupid and naive, but also angsty and sometimes badass - a typical Protagonist personality. He is not actually a hero, but he thinks that the whole world would exist for him.
His age is somewhere between ten and twenty years. He wields an ancient and beautiful, but not too effective sword which is adorned with ornaments, runes and gems and looks like it would be incredibly important, plot-wise. He wears normal clothes, because the armour of plot protects him well enough.
He has an annoying habit of shouting out the names of his special attacks when using them, and he also constantly bumps into the fourth wall.
For him, retrieving the cake is only a sidequest, but he hopes to (aside from eating delicious cake) learn a bit of backstory and to recruit a few characters into his party here, to hopefully get the best ending.

Script
[code]func CombatActivity() {
if(EnoughSP(Einbozzling))
return Einbozzle(GetMostAnnoyingEnemy());
if(EpicWinMode && EnoughSP(GeoAttack))
return GeoAttack();
if(EnoughSP(Charge) && (!Random(3) || GetHP()<GetMaxHP()/2))
return FoeTossingCharge(GetAnyEnemy());
if(EnoughSP(Fireball) && (!Random(3) || GetHP()<GetMaxHP()/2))
return Fireball(GetAnyEnemy());
return Attack(GetAnyEnemy());
while(true);
}

func EnoughSP(activity) {
if(GetMP(this) > GetRequiredMP(activity))
return true;
return false;
}[/code]


Battles: 000
Kills: 000
Epic Wins used: 000
"Oof.
Anyway, let's advance some plot."

He twiddles his thumbs to wait for Gunther to agree.
But I'm used to using every possible save crystal because I am too lazy to walk! D:
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Re: [PnP] The Legend of lol: Retarded Dawn (Press Start to w

Post by Cimeries »

Image Image Image Image
Gunter Madfury, Lv1 [00] RageMage [Front]
Image
Image 37/37 Image 08/08
10-12 Atk | 96 Hit | 13 Crt
...............49 Avd | 09 For
Barbarian Knuckledusters (3 - 5 Atk, 80 Hit, 5 Crt)
Bear Hide (15 Avd, 5 For)
Spoiler: Inventory & Status
Image
Items:
- No stuff

Skills:
Screaming Frenzy [3 MP] Image
Gunter begins shouting really loud in anger and rage, and being the striking personality that he is, his party members join him. This naturally makes them all quite irate, causing them to hit harder. The entire party gains +[SPI/3] Atk and deals maximum damage on all their rolls for the next 3 turns. Initiating a shout is a minor action.

Spells:
Magic Missile... Fist! [1 MP Per missile]
[Atk: 10-12 + 8] [Missiles: 1]
Pretty much your good olde magic missile spell, except Gunter gets personal with his own version by actually smacking the missiles into his victim with his own f*****g hands (thus, it's a melee attack unarmed/with a fist weapon, using his current Hit, Atk, and Crt).
Maximum amount of missiles is equal to Gunter's level, and each does standard unarmed damage + Gunter's SPI.
Gunter can choose to actually launch the missiles themselves as a ranged attack if he feels like a sissy, but then they only do SPI damage.


Abilities:
MageRage
Whenever Gunter is hit, or scores a hit in plain melee combat, he gains 1 mana.

Trophies
Killed enemies drop a "Trophy" token, which are used for executing some of Gunter's more berserker-licious skills and spells.

Stats:
14 POW
04 PER
10 AGI
04 LUK
10 CON
08 SPI

Story:
"WRrrrRRAaaAHHhHHH!!!!! GUNTER SMASH ALL WITH MIGHTY MAGIC!!!!!"
In the frigid northerlands born and raised /
In the killing fields is where he spent most of his days.
Chillin' out maxin', relaxing all cool /
And pillaging villages, when in the mood.

Then one evil guy, who was up to no good /
Started stealing cake in his neighboorhood.
Gunter got up, grabbed his arcane berserker mass /
And went down to the Evil Dude's castle, to kick his ass.

Misc.:
HP-Mod.: .... +4
Crt-Dmg: ..... 140%
Actions: ...... 2.0
Resistance: .. 08%
"Sure, except we have this custom in the Frigid North: No advancing the plot while sober."[/size]
Gunter kicks down the door to the pub.

I've added a fourth ability to fill up all my slots and lowered the cost of Screaming frenzy to 3 MP since there are only 2 of us in the party. :P
I'll manage my trophy tokens myself, no need for you to list or even acknowledge their existence. A token next to a skill's cost indicates that a token is required to use it. More than 1 token means more than 1 is used up.
:wink:
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Re: [PnP] The Legend of lol: Retarded Dawn (Press Start to w

Post by Shade »

  • ToD:...v.. Noon
    Weather: Sunny

    ========================================================
    Gunter Madfury... HP: 37/37 . | . SP: 08/08 . | . Front
    Igor Pnostat.....vv HP: 27/27 . | . SP: 12/12 . | . Invalid Position
    ========================================================
@Cime: Alright. :?

You break into the pub and find yourself inside a very dilapidated room that looks like it could turn into a giant heap of dust any second. Aside from this, you don't see anything in here that you wouldn't expect to see in a pub.
There's a stairway leading to the pub's basement at the other end of the room, which is probably where the beer is stored. Furthermore, there are two beefy men in front of you who were apparently working on renovating the room until you kicked down the door. They're pissed.
  • ========================================================
    Pretty Unpleasant Guy.v. HP: 47/47 . | . SP: 02/02 . | . Front
    Rather Unfriendly Dude.. HP: 42/42 . | . SP: 03/03 . | . Front
    ========================================================
Cimeries
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Posts: 7720
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Re: [PnP] The Legend of lol: Retarded Dawn (Press Start to w

Post by Cimeries »

Image Image Image
Gunter Madfury, Lv1 [00] RageMage [Front]
Image
Image 37/37 Image 04/08
10-12 Atk | 96 Hit | 13 Crt
...............49 Avd | 09 For
Barbarian Knuckledusters (3 - 5 Atk, 80 Hit, 5 Crt)
Bear Hide (15 Avd, 5 For)
Spoiler: Inventory & Status
Image
Items:
- No stuff

Skills:
Screaming Frenzy [3 MP] Image
Gunter begins shouting really loud in anger and rage, and being the striking personality that he is, his party members join him. This naturally makes them all quite irate, causing them to hit harder. The entire party gains +[SPI/3] Atk and deals maximum damage on all their rolls for the next 3 turns. Initiating a shout is a minor action.

Spells:
Magic Missile... Fist! [1 MP Per missile]
[Atk: 10-12 + 8] [Missiles: 1]
Pretty much your good olde magic missile spell, except Gunter gets personal with his own version by actually smacking the missiles into his victim with his own f*****g hands (thus, it's a melee attack unarmed/with a fist weapon, using his current Hit, Atk, and Crt).
Maximum amount of missiles is equal to Gunter's level, and each does standard unarmed damage + Gunter's SPI.
Gunter can choose to actually launch the missiles themselves as a ranged attack if he feels like a sissy, but then they only do SPI damage.


Abilities:
MageRage
Whenever Gunter is hit, or scores a hit in plain melee combat, he gains 1 mana.

Trophies
Killed enemies drop a "Trophy" token, which are used for executing some of Gunter's more berserker-licious skills and spells.

Stats:
14 POW
04 PER
10 AGI
04 LUK
10 CON
08 SPI

Story:
"WRrrrRRAaaAHHhHHH!!!!! GUNTER SMASH ALL WITH MIGHTY MAGIC!!!!!"
In the frigid northerlands born and raised /
In the killing fields is where he spent most of his days.
Chillin' out maxin', relaxing all cool /
And pillaging villages, when in the mood.

Then one evil guy, who was up to no good /
Started stealing cake in his neighboorhood.
Gunter got up, grabbed his arcane berserker mass /
And went down to the Evil Dude's castle, to kick his ass.

Misc.:
HP-Mod.: .... +4
Crt-Dmg: ..... 140%
Actions: ...... 2.0
Resistance: .. 08%
"RWWWWAAAA!!! Take me to your Jäger!"
Gunter magically cross punches the Rather Unfriendly looking Dude.

Screaming Frenzy + MM @ Unfriendly Dude
:wink:
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Re: [PnP] The Legend of lol: Retarded Dawn. Press Start just

Post by octagon »

Igor Pnostat, Lv1 [0] Protagonist [Between Front and Cover] [0 XP]
7-9 Atk | 128 Hit | 23 Crt
58 Avd | 8 For
Uselessly Ornated Hero Sword (4-6 Atk, 90 Hit, 5 Crt, 2h)
Plot Armour (20 Avd, 5 For)

Image
Image
ImageImageImageImageImageImageImageImage
Image
ImageImageImage
Spoiler: Character sheet
Items
2 Moneys (There is no gold or other currency in this game.)
Maximilian's Life Seal (a square token with a strange pattern on it.)
5x Tin Dust (heals 5 HP for the entire party)


Skills
Foe Tossing Charge [1 SP]
Surprisingly overruns an enemy, knocking them down. They need a full action to stand up. Mimiga like to do this. This can be used on [Lvl] additional enemies, but doing so reduces the hit chance by 10 per enemy. [Atk = max Atk of an ornated sword attack, Hit of an ornated sword attack+20, 0 Crt]

Spells
Fire Fireball Ball [2 SP]
Launches a fiery fireball consisting of [2*Level] tiny fireballs. If it hits, it explodes into the sub-fireballs, which fly towards random enemies. If no sub-balls miss, the main fireball has hit critically.
Fireball ball: [SPI/2 to SPI Atk , 90+3*PER Hit, 0 Crt]
Sub fireballs: [SPI/6 Atk , 80+2*PER Hit, 0 Crt]


Ultimate Enormous Epic Absolute Knight Power Break Limit Crisis Nova Kinetic Geo Tectonic Tremor Quake [6 SP] [EPIC WIN]
Looking ridiculously determined, Igor spins his sword over his head for five minutes of attack cutscene time, surrounded by shiny swirling particle effects. Then he leaps into the sky, pounds his feet into the ground with such power that normally his toes would break, and slams his blade into the ground. Deals 2SPI+POW damage to all enemies. The overly long attack animation has a [2*SPI]% chance of making enemies fall asleep due to boredom for 3 turns. (like paralysis, but has a 50% chance to be removed on hit)

Einbozzle [65535 SP] (power of two minus one ftw)
You don't know what it does, and believe me, you don't want to.
Too epic to count into the amount of abilities. Only of plot-wise importance.


Abilities
Heroic Second Wind
Once per battle, when he either takes a critical hit or his HP fall below 25%, he can trigger Epic Win Mode, healing half of his HP and allowing special [EPIC WIN]moves for 3 turns.

Stats
POW 6
PER 10
AGI 10
LUK 8
CON 4
SPI 12


Secondary Stats
4 Atk | 38 Hit | 18 Crt
38 Avd | 5 For
HP Mod 2
Crt damage +100%
2.0 Actions
16% Resistance


Story
Igor Pnostat is an average representant of all orphans who grew up as farm boys (which means that he is chosen by fate). As it is to be expected, one day the strange old storyteller of his village told him: "MAH BOI, you are chosen. Mystical powers rest in you. So go and kick evil's ass. Dinner."
Soon after, as expected, evil forces of evil burned down the village and he had to flee with the storyteller, who was killed in a cutscene and in the minute of his death revealed to have been a Protagonist as well. He handed Igor his magical mighty plot sword and taught him the power of Einbozzling, which sadly costs too many SP to ever be used.
Igor also is the descendant of an ancient hero, at least, a mysterious woman told him so and gave him a thing known as Maximilian's Life Seal.
He is quite stupid and naive, but also angsty and sometimes badass - a typical Protagonist personality. He is not actually a hero, but he thinks that the whole world would exist for him.
His age is somewhere between ten and twenty years. He wields an ancient and beautiful, but not too effective sword which is adorned with ornaments, runes and gems and looks like it would be incredibly important, plot-wise. He wears normal clothes, because the armour of plot protects him well enough.
He has an annoying habit of shouting out the names of his special attacks when using them, and he also constantly bumps into the fourth wall.
For him, retrieving the cake is only a sidequest, but he hopes to (aside from eating delicious cake) learn a bit of backstory and to recruit a few characters into his party here, to hopefully get the best ending.

Script
[code]func CombatActivity() {
if(EnoughSP(Einbozzling))
return Einbozzle(GetMostAnnoyingEnemy());
if(EpicWinMode && EnoughSP(GeoAttack))
return GeoAttack();
if(EnoughSP(Charge) && (!Random(3) || GetHP()<GetMaxHP()/2))
return FoeTossingCharge(GetAnyEnemy());
if(EnoughSP(Fireball) && (!Random(3) || GetHP()<GetMaxHP()/2))
return Fireball(GetAnyEnemy());
return Attack(GetAnyEnemy());
while(true);
}

func EnoughSP(activity) {
if(GetMP(this) > GetRequiredMP(activity))
return true;
return false;
}[/code]


Battles: 000
Kills: 000
Epic Wins used: 000
"Fools. Don't oppose me. If you do, you are an enemy. I am the protagonist of this game, after all!"
He charges at both guys simultaneously and hits the unfriendly looking dude.
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Shade
Potion Mimic (Senior Member)
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Posts: 7349
Joined: Thu Jul 24, 2008 12:25 pm
Location: Gensokyo

Re: [PnP] The Legend of lol: Retarded Dawn (Press Start to w

Post by Shade »

  • ToD:...v.. Noon
    Weather: Sunny

    ========================================================
    Gunter Madfury... HP: 37/37 . | . SP: 04/08 . | . Front
    Igor Pnostat.....vv HP: 27/27 . | . SP: 11/12 . | . Invalid Position
    [3 turns] Screaming Frenzy (+2 Atk, max Dmg)
    ========================================================
[3 SP] Gunter begins to shout in anger and rage!
[1 SP] (22-22 Dmg, 69 Hit, 13 Crt) Gunter smacks the rather unfriendly dude with his magically enhanced fist. 22 damage.

[1 SP] Igor runs over his opponents!
(11-11 Dmg, 100 Hit, -- Crt) The pretty unpleasant guy is knocked down. 11 damage.
(11-11 Dmg, 100 Hit, -- Crt) The rather unfriendly dude is knocked down. 11 damage.
(11-11 Dmg, 100 Hit, 23 Crt) Critical! Igor slaps the unfriendly looking dude around a bit with his uselessly ornated hero sword. 22 damage!


The pretty unpleasant guy gets back up.
The rather unfriendly dude is too busy being dead to get back up.
  • ========================================================
    Pretty Unpleasant Guy.v. HP: 36/47 . | . SP: 02/02 . | . Front
    Rather Unfriendly Dude.. HP: 00/42 . | . SP: 03/03 . | . Front
    ========================================================
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octagon
Darkshine Knight (Extremist fanatic)
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Posts: 2589
Joined: Sat Feb 20, 2010 1:07 pm

Re: [PnP] The Legend of lol: Retarded Dawn. Press Start just

Post by octagon »

Igor Pnostat, Lv1 [0] Protagonist [Between Front and Cover] [0 XP]
7-9 Atk | 128 Hit | 23 Crt
58 Avd | 8 For
Uselessly Ornated Hero Sword (4-6 Atk, 90 Hit, 5 Crt, 2h)
Plot Armour (20 Avd, 5 For)

Image
Image
ImageImageImageImageImageImageImageImage
Image
ImageImageImage
Spoiler: Character sheet
Items
2 Moneys (There is no gold or other currency in this game.)
Maximilian's Life Seal (a square token with a strange pattern on it.)
5x Tin Dust (heals 5 HP for the entire party)


Skills
Foe Tossing Charge [1 SP]
Surprisingly overruns an enemy, knocking them down. They need a full action to stand up. Mimiga like to do this. This can be used on [Lvl] additional enemies, but doing so reduces the hit chance by 10 per enemy. [Atk = max Atk of an ornated sword attack, Hit of an ornated sword attack+20, 0 Crt]

Spells
Fire Fireball Ball [2 SP]
Launches a fiery fireball consisting of [2*Level] tiny fireballs. If it hits, it explodes into the sub-fireballs, which fly towards random enemies. If no sub-balls miss, the main fireball has hit critically.
Fireball ball: [SPI/2 to SPI Atk , 90+3*PER Hit, 0 Crt]
Sub fireballs: [SPI/6 Atk , 80+2*PER Hit, 0 Crt]


Ultimate Enormous Epic Absolute Knight Power Break Limit Crisis Nova Kinetic Geo Tectonic Tremor Quake [6 SP] [EPIC WIN]
Looking ridiculously determined, Igor spins his sword over his head for five minutes of attack cutscene time, surrounded by shiny swirling particle effects. Then he leaps into the sky, pounds his feet into the ground with such power that normally his toes would break, and slams his blade into the ground. Deals 2SPI+POW damage to all enemies. The overly long attack animation has a [2*SPI]% chance of making enemies fall asleep due to boredom for 3 turns. (like paralysis, but has a 50% chance to be removed on hit)

Einbozzle [65535 SP] (power of two minus one ftw)
You don't know what it does, and believe me, you don't want to.
Too epic to count into the amount of abilities. Only of plot-wise importance.


Abilities
Heroic Second Wind
Once per battle, when he either takes a critical hit or his HP fall below 25%, he can trigger Epic Win Mode, healing half of his HP and allowing special [EPIC WIN]moves for 3 turns.

Stats
POW 6
PER 10
AGI 10
LUK 8
CON 4
SPI 12


Secondary Stats
4 Atk | 38 Hit | 18 Crt
38 Avd | 5 For
HP Mod 2
Crt damage +100%
2.0 Actions
16% Resistance


Story
Igor Pnostat is an average representant of all orphans who grew up as farm boys (which means that he is chosen by fate). As it is to be expected, one day the strange old storyteller of his village told him: "MAH BOI, you are chosen. Mystical powers rest in you. So go and kick evil's ass. Dinner."
Soon after, as expected, evil forces of evil burned down the village and he had to flee with the storyteller, who was killed in a cutscene and in the minute of his death revealed to have been a Protagonist as well. He handed Igor his magical mighty plot sword and taught him the power of Einbozzling, which sadly costs too many SP to ever be used.
Igor also is the descendant of an ancient hero, at least, a mysterious woman told him so and gave him a thing known as Maximilian's Life Seal.
He is quite stupid and naive, but also angsty and sometimes badass - a typical Protagonist personality. He is not actually a hero, but he thinks that the whole world would exist for him.
His age is somewhere between ten and twenty years. He wields an ancient and beautiful, but not too effective sword which is adorned with ornaments, runes and gems and looks like it would be incredibly important, plot-wise. He wears normal clothes, because the armour of plot protects him well enough.
He has an annoying habit of shouting out the names of his special attacks when using them, and he also constantly bumps into the fourth wall.
For him, retrieving the cake is only a sidequest, but he hopes to (aside from eating delicious cake) learn a bit of backstory and to recruit a few characters into his party here, to hopefully get the best ending.

Script
[code]func CombatActivity() {
if(EnoughSP(Einbozzling))
return Einbozzle(GetMostAnnoyingEnemy());
if(EpicWinMode && EnoughSP(GeoAttack))
return GeoAttack();
if(EnoughSP(Charge) && (!Random(3) || GetHP()<GetMaxHP()/2))
return FoeTossingCharge(GetAnyEnemy());
if(EnoughSP(Fireball) && (!Random(3) || GetHP()<GetMaxHP()/2))
return Fireball(GetAnyEnemy());
return Attack(GetAnyEnemy());
while(true);
}

func EnoughSP(activity) {
if(GetMP(this) > GetRequiredMP(activity))
return true;
return false;
}[/code]


Battles: 000
Kills: 001
Epic Wins used: 000
Igor slaps pretty unpleasant dude two more times, sillily prancing with his sissy sword.
Did you deliberately make it 11 damage to make me regret having dropped Ridiculous? ;)
Cimeries
Lumberjack (Developer)
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Posts: 7720
Joined: Wed Jul 23, 2008 6:56 am

Re: [PnP] The Legend of lol: Retarded Dawn (Press Start to w

Post by Cimeries »

Image
Gunter Madfury, Lv1 [00] RageMage [Front]
Image
Image 37/37 Image 04/08
10-12 Atk | 96 Hit | 13 Crt
...............49 Avd | 09 For
Barbarian Knuckledusters (3 - 5 Atk, 80 Hit, 5 Crt)
Bear Hide (15 Avd, 5 For)
Spoiler: Inventory & Status
Image
Items:
- No stuff

Skills:
Screaming Frenzy [3 MP]
Gunter begins shouting really loud in anger and rage, and being the striking personality that he is, his party members join him. This naturally makes them all quite irate, causing them to hit harder. The entire party gains +[SPI/3] Atk and deals maximum damage on all their rolls for the next 3 turns. Initiating a shout is a minor action.

Spells:
Magic Missile... Fist! [1 MP Per missile]
[Atk: 10-12 + 8] [Missiles: 1]
Pretty much your good olde magic missile spell, except Gunter gets personal with his own version by actually smacking the missiles into his victim with his own f*****g hands (thus, it's a melee attack unarmed/with a fist weapon, using his current Hit, Atk, and Crt).
Maximum amount of missiles is equal to Gunter's level, and each does standard unarmed damage + Gunter's SPI.
Gunter can choose to actually launch the missiles themselves as a ranged attack if he feels like a sissy, but then they only do SPI damage.


Abilities:
MageRage
Whenever Gunter is hit, or scores a hit in plain melee combat, he gains 1 mana.

Booze Mastery
Gunter can consume three times as much alcohol before getting dizzy, and receives twice the benefit from alcoholic drinks.

Stats:
14 POW
04 PER
10 AGI
04 LUK
10 CON
08 SPI

Story:
"WRrrrRRAaaAHHhHHH!!!!! GUNTER SMASH ALL WITH MIGHTY MAGIC!!!!!"
In the frigid northerlands born and raised /
In the killing fields is where he spent most of his days.
Chillin' out maxin', relaxing all cool /
And pillaging villages, when in the mood.

Then one evil guy, who was up to no good /
Started stealing cake in his neighboorhood.
Gunter got up, grabbed his arcane berserker mass /
And went down to the Evil Dude's castle, to kick his ass.

Misc.:
HP-Mod.: .... +4
Crt-Dmg: ..... 140%
Actions: ...... 2.0
Resistance: .. 08%
Gunter punches the remaining dude with all remaining actions, whether Igor's attacks missed or not. >:)
:wink:
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Shade
Potion Mimic (Senior Member)
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Posts: 7349
Joined: Thu Jul 24, 2008 12:25 pm
Location: Gensokyo

Re: [PnP] The Legend of lol: Retarded Dawn (Press Start to w

Post by Shade »

  • ToD:...v.. Noon
    Weather: Sunny

    ========================================================
    Gunter Madfury... HP: 37/37 . | . SP: 04/08 . | . Front
    Igor Pnostat.....vv HP: 27/27 . | . SP: 11/12 . | . Invalid Position
    [2 turns] Screaming Frenzy (+2 Atk, max Dmg)
    ========================================================
(11-11 Dmg, 100 Hit, 23 Crt) Igor slaps the unfriendly looking dude around a bit with his uselessly ornated hero sword. 11 damage.
(11-11 Dmg, 100 Hit, 23 Crt) Critical! Igor smacks the pretty unpleasant guy against the wall. 22 damage!

(14-14 Dmg, 69 Hit, 13 Crt) Gunter punches the pretty unpleasant guy into his face, knocking him out. 14 damage.
And he continues to punch him until there are no signs of life coming from him anymore.

Gunter:
.......20 base Exp
.......x2 for defeating all enemies before they got any attacks in
Total: 40 Exp

[ 00 -> 40 ]

Igor:
.......20 base Exp
.......x2 for defeating all enemies before they got any attacks in
Total: 40 Exp

[ 00 -> 40 ]

Loot:
- 2 Hammers (1-5 Atk, 80 Hit, 0 Crt)
- 64 Nails (0-3 Atk, 60 Hit, 10 Crt | Throwing only)
- 26 Wood Planks (1-4 Atk, 75 Hit, 0 Crt)
- 2x Worker's Clothes (5 Avd, 0 For)
- A Golden Tooth
- A Boss Key
- 2 Corpses of Middle-aged Man
- 140 Crime Points

From the basement:
- 32 Wooden Barrels of Beer (+3 Atk for 3 turns. The effect stacks, but the beer makes you dizzy for 25 turns if you drink too much in short succession)
- 8 empty Wooden Barrels


What do you want to do next?
User avatar
octagon
Darkshine Knight (Extremist fanatic)
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Posts: 2589
Joined: Sat Feb 20, 2010 1:07 pm

Re: [PnP] The Legend of lol: Retarded Dawn. Press Start just

Post by octagon »

Igor Pnostat, Lv1 [0] Protagonist [Between Front and Cover] [40 XP]
7-9 Atk | 128 Hit | 23 Crt
58 Avd | 8 For
Uselessly Ornated Hero Sword (4-6 Atk, 90 Hit, 5 Crt, 2h)
Plot Armour (20 Avd, 5 For)

Image
Image
ImageImageImageImageImageImageImageImage
Image
ImageImageImage
Spoiler: Character sheet
Items
2 Moneys (There is no gold or other currency in this game.)
Maximilian's Life Seal (a square token with a strange pattern on it.)
5x Tin Dust (heals 5 HP for the entire party)


Skills
Foe Tossing Charge [1 SP]
Surprisingly overruns an enemy, knocking them down. They need a full action to stand up. Mimiga like to do this. This can be used on [Lvl] additional enemies, but doing so reduces the hit chance by 10 per enemy. [Atk = max Atk of an ornated sword attack, Hit of an ornated sword attack+20, 0 Crt]

Spells
Fire Fireball Ball [2 SP]
Launches a fiery fireball consisting of [2*Level] tiny fireballs. If it hits, it explodes into the sub-fireballs, which fly towards random enemies. If no sub-balls miss, the main fireball has hit critically.
Fireball ball: [SPI/2 to SPI Atk , 90+3*PER Hit, 0 Crt]
Sub fireballs: [SPI/6 Atk , 80+2*PER Hit, 0 Crt]


Ultimate Enormous Epic Absolute Knight Power Break Limit Crisis Nova Kinetic Geo Tectonic Tremor Quake [6 SP] [EPIC WIN]
Looking ridiculously determined, Igor spins his sword over his head for five minutes of attack cutscene time, surrounded by shiny swirling particle effects. Then he leaps into the sky, pounds his feet into the ground with such power that normally his toes would break, and slams his blade into the ground. Deals 2SPI+POW damage to all enemies. The overly long attack animation has a [2*SPI]% chance of making enemies fall asleep due to boredom for 3 turns. (like paralysis, but has a 50% chance to be removed on hit)

Einbozzle [65535 SP] (power of two minus one ftw)
You don't know what it does, and believe me, you don't want to.
Too epic to count into the amount of abilities. Only of plot-wise importance.


Abilities
Heroic Second Wind
Once per battle, when he either takes a critical hit or his HP fall below 25%, he can trigger Epic Win Mode, healing half of his HP and allowing special [EPIC WIN]moves for 3 turns.

Stats
POW 6
PER 10
AGI 10
LUK 8
CON 4
SPI 12


Secondary Stats
4 Atk | 38 Hit | 18 Crt
38 Avd | 5 For
HP Mod 2
Crt damage +100%
2.0 Actions
16% Resistance


Story
Igor Pnostat is an average representant of all orphans who grew up as farm boys (which means that he is chosen by fate). As it is to be expected, one day the strange old storyteller of his village told him: "MAH BOI, you are chosen. Mystical powers rest in you. So go and kick evil's ass. Dinner."
Soon after, as expected, evil forces of evil burned down the village and he had to flee with the storyteller, who was killed in a cutscene and in the minute of his death revealed to have been a Protagonist as well. He handed Igor his magical mighty plot sword and taught him the power of Einbozzling, which sadly costs too many SP to ever be used.
Igor also is the descendant of an ancient hero, at least, a mysterious woman told him so and gave him a thing known as Maximilian's Life Seal.
He is quite stupid and naive, but also angsty and sometimes badass - a typical Protagonist personality. He is not actually a hero, but he thinks that the whole world would exist for him.
His age is somewhere between ten and twenty years. He wields an ancient and beautiful, but not too effective sword which is adorned with ornaments, runes and gems and looks like it would be incredibly important, plot-wise. He wears normal clothes, because the armour of plot protects him well enough.
He has an annoying habit of shouting out the names of his special attacks when using them, and he also constantly bumps into the fourth wall.
For him, retrieving the cake is only a sidequest, but he hopes to (aside from eating delicious cake) learn a bit of backstory and to recruit a few characters into his party here, to hopefully get the best ending.

Script
[code]func CombatActivity() {
if(EnoughSP(Einbozzling))
return Einbozzle(GetMostAnnoyingEnemy());
if(EpicWinMode && EnoughSP(GeoAttack))
return GeoAttack();
if(EnoughSP(Charge) && (!Random(3) || GetHP()<GetMaxHP()/2))
return FoeTossingCharge(GetAnyEnemy());
if(EnoughSP(Fireball) && (!Random(3) || GetHP()<GetMaxHP()/2))
return Fireball(GetAnyEnemy());
return Attack(GetAnyEnemy());
while(true);
}

func EnoughSP(activity) {
if(GetMP(this) > GetRequiredMP(activity))
return true;
return false;
}[/code]


Battles: 001
Kills: 001
Epic Wins used: 000
Igor snags the Boss Key and leaves the rest of the loot to Gunther.
The 32 barrels of beer on the wall make the infinite inventory quite hilarious.
I think it would fit if Igor carries all the possibly plot-related items, while Gunther transports all the rest.
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