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The Legend of Egoboo Sporks of Yore
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PostPosted: Thu Mar 10, 2011 7:44 pm 
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Potion Mimic (Senior Member)
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Joined: Thu Jul 24, 2008 12:25 pm
Posts: 7137
Location: Gensokyo
Sure, that's fine. I'll edit my post to reflect your new character. :)


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PostPosted: Sat Mar 12, 2011 9:59 pm 
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Lumberjack (Developer)
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Joined: Wed Jul 23, 2008 6:56 am
Posts: 7571
Location: Israel
My next ability: Booze Mastery :D

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PostPosted: Sat Mar 12, 2011 11:46 pm 
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Potion Mimic (Senior Member)
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Joined: Thu Jul 24, 2008 12:25 pm
Posts: 7137
Location: Gensokyo
lololol, go ahead. :P


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PostPosted: Sun Mar 13, 2011 11:05 am 
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Lumberjack (Developer)
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Joined: Wed Jul 23, 2008 6:56 am
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Location: Israel
Is there a limit or anything or can I just go ahead and add abilities when I feel like?

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PostPosted: Sun Mar 13, 2011 11:19 am 
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Potion Mimic (Senior Member)
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Joined: Thu Jul 24, 2008 12:25 pm
Posts: 7137
Location: Gensokyo
You can have up to 3 + [your current level] abilities/skills/spells (any combination of them). As long as you don't exceed the limit, you can add those abilities whenever you want and don't necessarily have to wait for a level up.


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PostPosted: Fri Mar 18, 2011 8:52 am 
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Darkshine Knight (Extremist fanatic)
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Joined: Sat Feb 20, 2010 1:07 pm
Posts: 2539
To clarify something: I cannot use that Geo Tremor Quake thing twice in a single turn, because Epic Win Mode is ended by using an Epic Win skill. Limit Break style.


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PostPosted: Fri Mar 18, 2011 10:00 am 
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Potion Mimic (Senior Member)
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Joined: Thu Jul 24, 2008 12:25 pm
Posts: 7137
Location: Gensokyo
Okay.


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PostPosted: Sun Jun 19, 2011 3:08 pm 
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Darkshine Knight (Extremist fanatic)
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Joined: Sat Feb 20, 2010 1:07 pm
Posts: 2539
New skill idea (inversion of the Kill Sat):
Happysat [4 SP] [EPIC WIN]
By using his reality-bending powers or figments thereof, Igor shapes cosmic debris into an experimental satellite firing a beam that makes all participants of the current battle muzzy for 1 turn (preventing any actions) and extremely happy and benevolent a bit longer, preventing them from attacking each other for 3 turns, curing status effects like berserk and recovering half of their HP and SP.

I'm not sure what to do now, but I'd like this PnP to continue.


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PostPosted: Sun Jun 19, 2011 4:35 pm 
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Potion Mimic (Senior Member)
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Joined: Thu Jul 24, 2008 12:25 pm
Posts: 7137
Location: Gensokyo
octagon wrote:
New skill idea (inversion of the Kill Sat):
Happysat [4 SP] [EPIC WIN]
By using his reality-bending powers or figments thereof, Igor shapes cosmic debris into an experimental satellite firing a beam that makes all participants of the current battle muzzy for 1 turn (preventing any actions) and extremely happy and benevolent a bit longer, preventing them from attacking each other for 3 turns, curing status effects like berserk and recovering half of their HP and SP.

Sure, go ahead and learn it on your next level up. :)

octagon wrote:
I'm not sure what to do now, but I'd like this PnP to continue.

Sure, anytime. I still have the data and the PnP never really stopped; I've simply been waiting for an action from you guys ever since I made my last post. :wink:
If you're afraid of engaging the bandits, there are millions of ways to avoid them. :P


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