[PnP] Legacy of Darkness (Talk)
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- Ditto
- Jungle Warrior (Committed contributor)
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Awesome, I'll try and grab that in a level or two.
God, I hate curse. If it starts bugging me too much, I think I might grab immunity or something.
-??? [2 Mana]-
Can be used from any row. When used, a target is marked. When the damage dealt to that target exceeds the total in godly blessing, the target will take extra damage equal to the damage in the godly blessing total. When the godly blessing total exceeds the damage dealt to the target, the godly blessing total increases by the damage the target has taken. Once the mark has activated twice, Tal can spend one more mana and no more actions to make it refresh for two more activations. This continues until Tal stops spending mana on the mark.
Why, is that a secret ability? Oh yes it is! >:D
God, I hate curse. If it starts bugging me too much, I think I might grab immunity or something.
-??? [2 Mana]-
Can be used from any row. When used, a target is marked. When the damage dealt to that target exceeds the total in godly blessing, the target will take extra damage equal to the damage in the godly blessing total. When the godly blessing total exceeds the damage dealt to the target, the godly blessing total increases by the damage the target has taken. Once the mark has activated twice, Tal can spend one more mana and no more actions to make it refresh for two more activations. This continues until Tal stops spending mana on the mark.
Why, is that a secret ability? Oh yes it is! >:D
I do not understand how this skill works. Please explain.Ditto wrote:-??? [2 Mana]-
Can be used from any row. When used, a target is marked. When the damage dealt to that target exceeds the total in godly blessing, the target will take extra damage equal to the damage in the godly blessing total. When the godly blessing total exceeds the damage dealt to the target, the godly blessing total increases by the damage the target has taken. Once the mark has activated twice, Tal can spend one more mana and no more actions to make it refresh for two more activations. This continues until Tal stops spending mana on the mark.
- Ditto
- Jungle Warrior (Committed contributor)
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- Joined: Mon Feb 22, 2010 10:59 pm
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Damage dealt to the target means the amount of HP the target has lost total (total damage dealt.) Once the total damage dealt to the target goes over Tal's total for godly blessing, the target will take extra damage equal to Tal's godly blessing total. After that, when Tal's godly blessing total increases to be more than the total amount of HP the target has lost, Tal's godly blessing total increases by the amount of HP the target has lost. Once Tal's godly blessing total has increased once and the target has taken damage from the spell once, Tal can spend 1 mana and no actions to make it deal damage and use the blessing total one more time. It's intended to be a "mark" spell to use on bosses, difficult enemies, etc.
I intended to try and simplify Vindication, but I really sucked at it. I think I'll introduce the secret stuff for my skill later, anyway.
Re-simplification:
-Prismatic Pillar [1 Mana]-
Tal creates a pillar of light that crashes down from the sky and bathes the target in light, making it radiate off their weapons and bodies. Every time the target attacks an enemy, their attacks heal the enemy for one HP as well as dealing normal damage. Also, every time the target is attacked, the attackers gain one HP. This lasts until the end of a battle.
I intended to try and simplify Vindication, but I really sucked at it. I think I'll introduce the secret stuff for my skill later, anyway.
Re-simplification:
-Prismatic Pillar [1 Mana]-
Tal creates a pillar of light that crashes down from the sky and bathes the target in light, making it radiate off their weapons and bodies. Every time the target attacks an enemy, their attacks heal the enemy for one HP as well as dealing normal damage. Also, every time the target is attacked, the attackers gain one HP. This lasts until the end of a battle.
That sounds... ...crazily overpowered. o__ODitto wrote:Damage dealt to the target means the amount of HP the target has lost total (total damage dealt.) Once the total damage dealt to the target goes over Tal's total for godly blessing, the target will take extra damage equal to Tal's godly blessing total. After that, when Tal's godly blessing total increases to be more than the total amount of HP the target has lost, Tal's godly blessing total increases by the amount of HP the target has lost. Once Tal's godly blessing total has increased once and the target has taken damage from the spell once, Tal can spend 1 mana and no actions to make it deal damage and use the blessing total one more time. It's intended to be a "mark" spell to use on bosses, difficult enemies, etc.
So, let's take an example enemy with 80 HP. You have 10 points in godly blessing. Once the enemy's HP drop to 69, he takes 10 more points of damage (to 59) and when godly blessing reaches 22, godly blessing increases by another 21 (to 43). Then you spend 1 more MP and the target passively takes a freaking 43 damage, wiping out four fifths of a boss's total HP (that is 80%) in two turns without fail. Is that correct?
Make that 2 MP.Ditto wrote:-Prismatic Pillar [1 Mana]-
Tal creates a pillar of light that crashes down from the sky and bathes the target in light, making it radiate off their weapons and bodies. Every time the target attacks an enemy, their attacks heal the enemy for one HP as well as dealing normal damage. Also, every time the target is attacked, the attackers gain one HP. This lasts until the end of a battle.
100 AP.
- Agent of Dread
- Protector (Senior Member)
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This is actually getting interesting... always good when a PnP gets personal with its characters.
- Linktree: linktr.ee/trilbs -
Tal definitely out-awesomed Aranym (and Shade and Cime created an epic story). Congrats.
Also, I see him invoking Revive Kills Zombie.
And it should be 14 HP after he drank the potion.
Also, I see him invoking Revive Kills Zombie.
And it should be 14 HP after he drank the potion.
My character is WIP right now. I started a week ago and occasionally add stuff.
I play a glass cannon mage again, what did you expect?
But still, I'm not sure if I can play.
:/
I play a glass cannon mage again, what did you expect?
But still, I'm not sure if I can play.
Shade wrote:Please only join if you fully intend to be active (that means, post more than like once every two days).
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