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Posted: Sun Dec 12, 2010 8:43 pm
by Cimeries
Oh.

I thought that was an NPC.
Teehee.

Posted: Sun Dec 12, 2010 8:47 pm
by octagon
Epic.
You go PvP without even knowing... :lol:

Posted: Sun Dec 12, 2010 8:54 pm
by Ditto
No, I mean who was the other insane guy of Cime's?

Also, brilliant, Cimeries. :roll:

Posted: Sun Dec 12, 2010 8:57 pm
by Cimeries
Keith, crazy dude with a chain esq.

http://egoboo.sourceforge.net/forum/vie ... 06&start=0

Posted: Mon Dec 13, 2010 12:09 am
by Agent of Dread
What about that Jakob guy from our PnP with the whole dimension switch thing?

Posted: Mon Dec 13, 2010 12:15 am
by Cimeries
He was just misunderstood.

Posted: Mon Dec 13, 2010 2:51 am
by ShellShocker
What the hell am I supposed to do? I get into a fight and killed before my first turn... :(

Posted: Mon Dec 13, 2010 3:18 am
by Ditto
You might get unswallowed. Then again, James is trying pretty hard to be an *** and get you swallowed.

Posted: Mon Dec 13, 2010 5:10 am
by Agent of Dread
Pushed towards =/= eaten, my friend.

Posted: Mon Dec 13, 2010 8:14 am
by Agent of Dread
Sorry about the hard hit, lol, I need to give it a chance against Oinkiver's massive tankage.
EDIT: Forgot to do Grim Growl. Didn't change anything anyway.

Posted: Mon Dec 13, 2010 9:04 am
by ShellShocker
Oh, dead on the first fucking turn. Screw it.

Posted: Mon Dec 13, 2010 9:06 am
by Agent of Dread
Crap! I forgot that since you got OHKO'd Oinky has to take the hit. Will edit.
EDIT: Wait, that's only for cover. Jeez.

Posted: Mon Dec 13, 2010 9:16 am
by Cimeries
Agent of Dread wrote:Sorry about the hard hit, lol, I need to give it a chance against Oinkiver's massive tankage.

Further support for my thesis that a tank is only needed if it is already present.

Posted: Mon Dec 13, 2010 12:28 pm
by Shade
Agent of Dread wrote:Crits in this PnP work like this - if your roll is in the top [your Crt] of the area needed to hit, it Crits, and an extra d10 is rolled to see the extra damage.
Are you sure this is a good idea? It basically means that the less likely it is that you get hit, the more likely it is that if you do get hit, it will be critical, right? For example, if someone has 100 Hit and 10 Crt and attacks something with 90 Avd, does this mean that the attacker will always miss (90%) or crit (10%) and never score normal hits?

Posted: Mon Dec 13, 2010 12:45 pm
by Agent of Dread
Well it sort of makes sense, for example if you have a giant battleaxe, and it's heavy, so it's hard to cleave something with it, but when you do, it's quite likely you'll hit pretty damn hard?
With the scenario you specified, though, I'd probably not pay the crit if it wouldn't crit if the crit was nine or something.