[RPG] The Arcadia Project (Talk)
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- Agent of Dread
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This must be the only PnP we've had with a Game Thread to rival the Talk Thread.
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- Agent of Dread
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iluclonkthispnpistotallykickass
Anyway, all these names are confusing me. Is Rita the one we're trying to rescue?
Anyway, all these names are confusing me. Is Rita the one we're trying to rescue?
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Not at all.Ditto wrote:Oh, come on. This PnP seems to make it so that we die no matter which path we take.
Again, not at all. Just what exactly were you expecting from attacking the city frontally in broad daylight? I explicitely stated that there are a ton of guards in the city, so it kinda was to be expected that you wouldn't last very long against them.Ditto wrote:Well, to be honest, it almost seems like clonks is trying to make us have a game over. It's not fun to do the PnP when every battle is turned ridiculously in the enemy's favor.
Tha'gar came up with the idea to look for Tianel, but that doesn't automatically mean that it was a good idea.
As I said, this PnP isn't linear - but that also means that I won't prevent you from trying to take on enemies that are clearly stronger than you.
And no, that does not make me a jerk.
- Agent of Dread
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When we all die, Clonks should do Satoko's laugh.
Also, I don't recall Hans ever meeting the Aeres.
Also, I don't recall Hans ever meeting the Aeres.
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I think I'm going to give you Light's laugh instead.Agent of Dread wrote:When we all die, Clonks should do Satoko's laugh.
They were kidnapped together with you and everyone else by the disguised figures, but they managed to escape from the battle earlier than you did.Agent of Dread wrote:Also, I don't recall Hans ever meeting the Aeres.
In other words, you met them, just not for very long.
- Agent of Dread
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