[RPG] The Arcadia Project (Talk)

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penguinflyer2222
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Post by penguinflyer2222 »

Yes, but I have crap luck.
......
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Post by Ditto »

But +1 luck later, and boom, 24 damage. +2 32 damage, +3 40 damage....

I don't want powerslam 2.0.
"It only hurts when my squad won't f***ing heal me."

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Post by Agent of Dread »

What? Why not? :P
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Post by Shade »

penguinflyer2222 wrote:Wing Attack - 1 MP: Heyon flaps his wings magically to blow a strong gust of wind at an enemy for [STRxLUK] damage.
No. D:
I told you to make this skill do some bonus damage or act as a sort of "weapon" that you can only use with MP. [STRxLUK] damage, on the other hand, instantly breaks the game.
4 damage more than a regular attack, for example, costs 50 AP.
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Post by Ditto »

Why not just do Atk+6? Or 7? Or something.
"It only hurts when my squad won't f***ing heal me."

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Post by penguinflyer2222 »

I don't know, because I'm stupid like that?
I'll fix it later..
Eh, scrap it. I can't think of any good skills and the original Heyon never had any spells for his 14 MP.
......
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Post by Shade »

Okay then, AoD, will you take Alice or will you take a different character?
And octagon, do you have your character ready now?
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octagon
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Post by octagon »

I'm veeeeeeeeee[insert way moar 'e's here]rybusy right now... I guess I won't have time for a third PnP anyway... sorry guys.
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Post by Shade »

Eh... AoD then? I can't really start this with just two players.
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Post by penguinflyer2222 »

No octagon, it's "very very very very" etc. :P
......
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Post by Agent of Dread »

Shelly posed an interest in playing, but he hasn't been very reliable in terms of activity, so I guess I might just scrape my grey matter for ideas.
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Post by Ditto »

Revamp Alice if you can't think of anything else. Blood fury, defensive spells (such as aura barrier in my case) and healing spells to compensate for blood fury would make you a pretty good pacifist.
"It only hurts when my squad won't f***ing heal me."

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Post by Ditto »

I wanna go, two players or not. Other people can catch up later.
"It only hurts when my squad won't f***ing heal me."

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Post by Shade »

Fine, I'll start this tomorrow then. AoD, please try to have your character ready 'till then.
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Post by Agent of Dread »

Hans the Elf
HP: 18/18
MP: 6/6
AP: >500
18 Atk | 122 Hit | 17 Crt
04 Def | 05 Res | 47 Avd | 04 CEv
Weapon: Poleaxe [8 Atk | 90 Hit | 5 Crt][2h]
Helmet: Feathered Brim [0 Def | 0 Res | 5 Avd | 0 CEv | +1 LUK]
Armour: Elven Cloak [1 Def | 2 Res | 10 Avd | 2 CEv]
Spoiler: Extras
Items: [2/6]
-Longsword [5 Atk | 100 Hit | 5 Crt]
-Ale [Half MP restored, 1/4 less Hit]
-
-
-

Skills:
Cover Strike [2 MP]: Hans can strike an enemy in cover, instant-hitting, but dealing -1 damage, at the loss of his minor action that turn.
Blazing Impale [2 MP]: Assimilating heat from the world around him, Hans can deal a shot that ignores Def and does +2 damage. He is unable to use a skill/spell the turn afterwards. Normal hit/crt stats.

Abilities:
Bloodswitch: When an enemy falls in battle, Hans regains HP equal to half of the damage dealt by the attack that felled them.
Willpower: Hans has a 1 in 3 chance of resisting status effects.

Stats:
STR: 10
SKL: 10
AGI: 10
INT: 0
LUK: 1+1
CON: 3
SPI: 6

Story:
Hans, the ladies man. From his small protected village in the thick of the wild, whose defences the humans had not yet breached once, etc
Appearance:

[spoiler="Script"]
[/spoiler]
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