[RPG] The Arcadia Project (Talk)

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Shade
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Post by Shade »

Ahhh, Níðhöggr. I actually thought of that, but decided that Grohddin's letters don't match it (Níðhöggr has 2 "g" and 1 "d", Grohddin on the other hand has 1 "g" and 2 "d").
Cimeries wrote:I'd like to know the AP for:
Quick Action
Once the order of action for all combatants is decided, move Grohddin one spot up on the list. If Grohddin is already first, he receives a bonus minor action.

Also, what if that bonus minor action would also cost 1 MP to execute?
Does that minor action only apply once or for the entire battle?
Entire Battle, no MP cost: 130 AP
Entire Battle, 1 MP each time: 95 AP
Once, no MP cost: 70 AP
Once, 1 MP: 50 AP
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octagon
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Post by octagon »

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Post by penguinflyer5234 »

Níðhöggr

You gotta encode the non-ASCII characters!
...
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Post by Cimeries »

Where's my spoiler? :\
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Post by Shade »

...I kinda forgot it. xD

Give me some minutes, I'll edit it in.
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Post by Shade »

There you go.

Also, Cimeries, seeing how you haven't picked your desired difficulty yet, I take it that you're fine with Normal?

I also decided that you can change the difficulty anytime you want unless at least one of you currently is in a battle, in case it turns out that the battles are too easy for you.
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Post by Cimeries »

I want... GWAWOD!

Seriously. As long as a scenario exists in which victory is possible, I'm satisfied.
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Post by Shade »

Ok, that makes Normal, Normal, Hard and GWAWOD.

That averages to Maniac. Expect enemies to actually act like they have a brain now.
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Post by Cimeries »

Oh noes, what have I done? >:]
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Post by Ditto »

You suck!
"It only hurts when my squad won't f***ing heal me."

http://guildedage.net/
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Post by Cimeries »

Pfft. Fine you sissy. I choose Unknown, averaging at Hard.
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octagon
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Post by octagon »

I'm pretty sure that they will now all focus on one of you, until you are spammed to death one by one.
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Shade
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Post by Shade »

What the heck, Ditto? You initially wanted Maniac yourself. xD

Alright, changed. Hard Mode! Enemies will now act somewhat retarded again.
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Post by octagon »

Why don't you just set the difficulty to "Oscillating" or "Randomly Fluctuating?
Right now, it is changed every single turn. :P
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Post by Shade »

That's fine. Let them play around with the difficulty a bit until they find one that they're comfortable with. :)
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