Aria of Ruin PnP - Talk Thread
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- Agent of Dread
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Re: Aria of Ruin PnP - Talk Thread
Got this post up, sorry it's a little sparse but I got distracted and started drawing blanks trying to add in any more. I might add more tomorrow or just write a "long" followup post to the conversation if I can think of some better stuff to add.
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Re: Aria of Ruin PnP - Talk Thread
Same for me, here - sorry for being late. It's not much of a post, but it should be enough to move things forward at least.
- Agent of Dread
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Re: Aria of Ruin PnP - Talk Thread
Wow, I half-kinda called it.
Oh, it also looks like you missed the gold for Ameia's purchases. We're down another 22 gold.
Oh, it also looks like you missed the gold for Ameia's purchases. We're down another 22 gold.
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Re: Aria of Ruin PnP - Talk Thread
I can't seem to focus today.
I'll try to post tomorrow.
I'll try to post tomorrow.
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Re: Aria of Ruin PnP - Talk Thread
I'll actually wait this time, but don't force yourself either way.
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Re: Aria of Ruin PnP - Talk Thread
There we go. Thanks for waiting.
As for our plans in-game, I vote we rest a bit once we're done talking. Setting out with no spellpoints whatsoever would be foolish, and octy would probably appreciate Ameia no longer hallucinating.
As for our plans in-game, I vote we rest a bit once we're done talking. Setting out with no spellpoints whatsoever would be foolish, and octy would probably appreciate Ameia no longer hallucinating.
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Re: Aria of Ruin PnP - Talk Thread
I was going to mention the same thing. Nica can potentially recover some more max HP as well, and I sense another encounter looming nearby. Or is it just level 2?
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Re: Aria of Ruin PnP - Talk Thread
I agree that resting right now is a good idea, regardless of what may come up.
FYI, I don't always know what sort of thing we'll encounter next, since I have a pool of possible scenarios that I draw from, governed by a hidden "difficulty" stat. I need to keep things interesting for myself too, after all.
I'll do another GM post tomorrow afternoon-ish (GMT+2).
FYI, I don't always know what sort of thing we'll encounter next, since I have a pool of possible scenarios that I draw from, governed by a hidden "difficulty" stat. I need to keep things interesting for myself too, after all.
I'll do another GM post tomorrow afternoon-ish (GMT+2).
Re: Aria of Ruin PnP - Talk Thread
I'll leave the first post to someone else.
- Agent of Dread
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Re: Aria of Ruin PnP - Talk Thread
While useful enough, I thought of a more interesting variant of this.Agent of Dread wrote:
- Spell Scavenger [ Passive ] [ 220+ AP ]
[ ... ]
-> If an enemy dies while it has A Trace, Nica may make a minor action on her next turn to regain a Spellpoint. [ 50 AP ]
- -> If an enemy dies while it has A Trace, Nica may make a minor action on her next turn to cast any spell the felled enemy held A Trace from at the time without paying a Spellpoint.
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Re: Aria of Ruin PnP - Talk Thread
40 AP for that one.
- Agent of Dread
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Re: Aria of Ruin PnP - Talk Thread
Nice, now to wait for Mr. Example AP Cap to show up.
EDIT: And I just thought of a further addition to this mechanic for much later in the game... I hope I can raise that cap liberally. (Although the alternative may leave me enough time to actually learn Kleptokinesis and the other stuff. )
EDIT: And I just thought of a further addition to this mechanic for much later in the game... I hope I can raise that cap liberally. (Although the alternative may leave me enough time to actually learn Kleptokinesis and the other stuff. )
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Re: Aria of Ruin PnP - Talk Thread
Sorry for the lack of updates, it's been a hectic week that ended with a mandatory company event.
Posting Friday noonish (GMT+2)
Posting Friday noonish (GMT+2)
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Re: Aria of Ruin PnP - Talk Thread
No problem. I'll try and be prompt with updates if we wanna get a few posts through this weekend.
Can you have Ameia attempt to identify the stuff in lieu of anything else?
Can you have Ameia attempt to identify the stuff in lieu of anything else?
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Re: Aria of Ruin PnP - Talk Thread
octagon, are you octagone? :<