Remember Me ?

This is the welcome and goodbye section for the community. New members should introduce themselves here, read the rules and get free cookies!

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Mycorf
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Remember Me ?

Post by Mycorf »

Hi there :P
well...I don't have a lot of time to spend but if I can help. Since I've disapeared, I've learned the xHTML, CSS, javascript, PHP and mySQL. I'm still not very skilled in making maps, modeling and scripts.
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penguinflyer2222
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Post by penguinflyer2222 »

Welcome to the new forum!
Have a lightbulb. :idea:
You are back?
Yay!
Somebody is back and will help us again!
......
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penguinflyer5234
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Post by penguinflyer5234 »

Welcome back!
Have a cookie! :cookie:
...
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PurpleSquerkle
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Re: Remember Me ?

Post by PurpleSquerkle »

Yay, it's Mycorf!

Mycorf wrote:Since I've disapeared, I've learned the xHTML, CSS, javascript, PHP and mySQL.


Ooh, cool.


Welcome back!
Have a cookie! :cookie:
Cimeries
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Re: Remember Me ?

Post by Cimeries »

Mycorf wrote:Remember Me ?

No, sorry, I can't say that I do.




















Just kidding, Welcome back. :)
:wink:
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Agent of Dread
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Post by Agent of Dread »

Hey, Mycorf!
Welcome back buddy!
(Oh, by the way, it's Agent of Dread, I just got a new username)
- Linktree: linktr.ee/trilbs -
Mycorf
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Post by Mycorf »

I likes kookies :P
@Effit959 : I've guess it ^^
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woodmouse
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Post by woodmouse »

Hey! You're back! Umm... I wasn't registered in the forum when you were still here, but I was reading things, because I wasnt able to register for a looooooong time. Anyway... Welcome back. :D
Once upon a time, when unicorns roamed the earth...
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bitnapper
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Remember me, too ?

Post by bitnapper »

Hi all
Long time, I was just lurking as anonymous, since I stopped coding for Egoboo.

I'm glad that the project is still alive and kicking. I would to thank all these people who contributed to it. I want to send a big "Thank you" to Zefz.

The code has made progress since I left.

Now I'm back and it's remarkable that I still have admin rights at the SF project-page. I feel honored :)

I don't know if a can be of help at all, but I'll be glad if I could contribute again. I'd like to send my code subbmissions to a admin which then could decide, if it fits or is usable at all. Any ideas ?

Regards Paul aka bitnapper (yes, still the same logon name..)
Two beer or not two beer... rather a malt whisky
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PurpleSquerkle
Massive Gelfeet (Developer)
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Post by PurpleSquerkle »

Whoah, hi!
You won't know who I am; I'm too new. I've been around two... threeish years. And I have the same name as you. :)
But anyway, it's nice to see you back.

If you have code improvements to share, tell us what they are; we'll probably take just about anything. :)
But if you just want to show them to someone, PM/email Zefz or Bgbirdsey.
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Zefz
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Post by Zefz »

Hi bitnapper :) Welcome back to Egoboo. I would be very interested in seeing your code contributions. We currently have two source branches on the SVN repository. The 2.6.x branch and the 2.7.x branch. The latter is in heavy development state and is pretty unplayable, while 2.6.x is almost ready as a release candidate :) (I'm not sure what was/is keeping us from releasing it).
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PurpleSquerkle
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Post by PurpleSquerkle »

I think it was balance issues with the Dracolich fight. It still takes aaages to finish (last time I checked, anyway) and he damage(s?d?) you a lot....

But other than that, nothing.
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Ben Urban
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Post by Ben Urban »

Does quest.txt get written properly these days? If not, that's still a blocker...
Thanks to penguinflyer2222 for the avatar, and to penguinflyer5234 for hosting it.
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Zefz
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Post by Zefz »

I think I fixed it. Haven't heard any complaints since then.

Also I rebalanced the dracolich fight a short while ago. Try re-updating your SVN. I vastly reduced his life regeneration, reduced the amount of disenchants and you can now disrupt his spellcasting when dealing at least 1 point of damage. I think I also reduced his max hp by 10 or so.
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Ben Urban
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Post by Ben Urban »

I guess I'll be testing that stuff today, then.
Thanks to penguinflyer2222 for the avatar, and to penguinflyer5234 for hosting it.
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