octagon wrote:And explosions.
octagon = Steven SpielbergCimeries wrote:I was going to say explosions should be the main feature
AoD = Steven Spielberg
Cimeries = Steven Spielberg
octagon = AoD = Cimeries
Why are you using three accounts?
Moderator: Developers
octagon wrote:And explosions.
octagon = Steven SpielbergCimeries wrote:I was going to say explosions should be the main feature
1. I know that.penguinflyer5234 wrote:But there are no achievements in GoldenEye (N64)...
That's why I suggested implosions instead!
Oh, I'm all for some good horror. It's just that our definitions of "horror" seem to differ.woodmouse wrote:I thought of some ideas, but since I'm 99.9% surely the only person who would want anything horror-related at all, there would be no use to even post them...
Now you understand! And now...to battle!Agent of Dread wrote:Oh yeah, because no matter what kind of game it is, stuff should be breakable.
No comment.Cimeries wrote:We might want to slowly start this soon before Maxle kills our enthusiasm.
Like hiding a conveniently-sized air vent cover behind office equipment.woodmouse wrote:This is one of the times I agree with Maxle. Breaking stuff would be fun, and it could be an easy way to hide something.
A platformy game that gets deranged over time?...Hm...Agent of Dread wrote:I would enjoy making something in the vein of Eversion and the like.