Agent of Dread wrote:5 in-game days, I meant.
Oh. But keeping track of in-game days is pretty annoying,
especially if you enter a cavern without a watch.
Plus, 5 in-game days would only amount to an hour and 40 minutes, which is... ...too short if you ask me. I'd rather go with something like four or five hours at the very least.
Agent of Dread wrote:And you don't exactly have to build anything, it's more about seeing what each person has done if you know what I mean.
Sure, but it'd obviously be boring if everyone just collected items and never did anything else.
But I know what you mean, I was just trying to make a point. I don't think I'd be suited for this style of play.
And, as I said, I currently can't reasonably play anyway, so you may want to take me off the list for the time being.
As for seeds, "gargamel" is supposed to be awesome, but hard.
Personally, I only tried "lunatic" and ended up in a completely insane bugged forest area that was lit on fire by a lava fall just a few minutes into the game.
And Minecraft's in-game maps suck. I can't even recognize my own buildings on them.