[Resolved]Exporting Bug (2.6.9)

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penguinflyer2222
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[Resolved]Exporting Bug (2.6.9)

Post by penguinflyer2222 »

I was playing 2.6.9 (I don't know what revision though) and completed the soldier starter with a soldier named Krena. He had a spear in his right hand went I exited.
He then went to Zippy and the spear had turned into a weird blue thingy... I have no idea how it could have happened.
It spawned money when used, did animations, and killed people.
I died and it stole stuff from the shop that I left when I died, was detected and messed up the torch model. "Blah was detected!"
I went back to Zippy and it was still there.. When I dropped it, it seemed to cycle through a humanoid's animations. And still killed people..

It's kinda hard to explain. But I have some screenshots, that might help. I think I'll put them in a zip file and have them uploaded. (there are a lot of them)

Edit: Thread title changed from Weird Bug.. - Big Blue Thingy (2.6.9) to Exporting Bug (2.6.9)
Last edited by penguinflyer2222 on Fri Mar 20, 2009 3:48 pm, edited 1 time in total.
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Lordofdragonss
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Post by Lordofdragonss »

Put them!, that sounds funny xD
Image FEED ME!
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penguinflyer2222
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Post by penguinflyer2222 »

Ok, I remembered I was going to check the Krena's folder..
It seems like it was an exporting bug.
Only data.txt, naming.txt, and skin.txt were there.
Well, I guess that solves that. :bang:
I'll still let you see the screenshots though.
Edit: It happened with the wand of lightning too.. :?
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Shade
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Post by Shade »

That sounds a ton like that weird exporting bug 0.9.6 once had... Unfortunitally, I never found out how to fix it. Must be something with the source.
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Ben Urban
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Post by Ben Urban »

Actually, it reminds me of that bug we had a few months ago with the book of burning hands spitting out coins instead of flames.
Thanks to penguinflyer2222 for the avatar, and to penguinflyer5234 for hosting it.
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Zefz
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Post by Zefz »

Spitting out coins means Egoboo tries to spawn a non-existing particle.

If you used the last revison (post-2.7.0b), it is pretty probable that the global object system is causing it, since that's about the only big change made lately. Does anyone experience this on the latest official release 2.7.0b?
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Shade
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Post by Shade »

Zefz wrote:Does anyone experience this on the latest official release 2.7.0b?

Can't tell since I still can't get the whole stuff to run properly with the newest binary, and binary #10 doesn't support the global object stuff. =/
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penguinflyer2222
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Post by penguinflyer2222 »

Well, I had figured that was why it was spitting out coins when I figured out it was an exporting problem.
It just didn't know what it was supposed to be doing.
I think I'll get the svn thingy today so I can update to the newest revision and see what happens.
Edit: I updated to revision 390, and got this error when I tried to play:

FATAL ERROR: DATA.TXT was not found! (basicdat/book.obj/data.txt)

I looked in basicdat but book.obj was not there. I guessed it was in the globalobjects folder. It was. I also noticed it was not in the readme-globalobjects.txt, but that might've been intentional.
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penguinflyer5234
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Post by penguinflyer5234 »

You didn't recompile the binary, 2222.
'cd game && make -f Makefile.unix && cp egoboo .. && cd ..'
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Post by penguinflyer2222 »

Oh, forgot about that...
I'm forgetting to do a lot of things this week.
It still has the same error though..
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penguinflyer5234
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Post by penguinflyer5234 »

You also need to see if it errors out...
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penguinflyer2222
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Post by penguinflyer2222 »

Well, it works now.. *bombs the semi-pointless thread*
Changed the title of the thread.
Edit: If you still want to see the screenshots, download them here: http://www.mediafire.com/?xmmfmkzdm1z
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Zefz
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Post by Zefz »

So now the exporting system works for you? I heard the other new guy had problems exporting his spears from the adventurer starter.
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Post by penguinflyer2222 »

Well, I think it works.
But I'm not %100 sure because I haven't completed a module with Krena yet..
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