Hmm, I really do not have that error myself! I don't even have a tomb.obj! (It's removed and added a sarcophagus.obj instead. Sure you removed the previous version properly before installing the new one?
Zefz wrote:Hmm, I really do not have that error myself! I don't even have a tomb.obj! (It's removed and added a sarcophagus.obj instead. Sure you removed the previous version properly before installing the new one?
Yeah, there is little we can do to fix that, except increase the bump size of the carpet. Much of the game has clipping problems but that might just be the style of the graphics. But of course this rules only to a degree, where it just looks buggy or silly.
See first page for all bugs that were fixed in the last testing phase. It also lists the bugs that were not fixed and will probably be in the next release too. There are two things that need testing, but these are done in the actual stable version instead of a beta release as they do not affect the stability of the game:
- Random potion skins. Do we keep it or remove it? Try to keep in mind that you can use identify scrolls to know what stuff does and in addition unkurse them.
- Mana Return rate. Is it too fast or too slow? Which classes are good which ones are not? Keep in mind that only the elf should not be pretty dependent on mana potions in combat the first levels.