Unfixed bug?

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Giant_Kumquat
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Unfixed bug?

Post by Giant_Kumquat »

Hello
I', playing the 2.6.5b version for Linux. When I play the Abyss module, the game starts from what seems to be the last room of the dungeon: there's a huge demon lord casting tons of fireballs and the only door is locked (it looks looks like it can be opened only from the other side, using two keys).
According to the change log
http://egoboo.sourceforge.net/forum/viewtopic.php?t=1
this bug was fixed in the 2.6.4.

It's actually the second strange problem i have with this version, so it might be me, not the game :)
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Agent of Dread
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Post by Agent of Dread »

I think I remember something about the spawn points being messed up in one version.
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PurpleSquerkle
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Post by PurpleSquerkle »

An older version had a couple oddities like that. Zefz was testing some stuff with the boss, I think, and forgot to change the spawn point back to the beginning of the level.
I didn't think that was still there in 2.6.5b, though. :?
Giant_Kumquat
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Post by Giant_Kumquat »

As Effit959 and PurpleSquerkle said, it was a problem dealing with the spawing point. For who wants to play this module in this version, in the spawn.txt file in modules/abis.mod folder you have to change the first two lines

Code: Select all

PlayerAtBoss:   NONE    0  54.0   45.0 7.0   N    0   0  0   0   0   T   F   G
Player1   NONE    0  30.5   54.5   7.0   N    0   0  0   0   0   T   F   G

into

Code: Select all

Player1:   NONE    0  30.5   54.5   7.0   N    0   0  0   0   0   T   F   G

I actually solved it quite randomly and without having an exact idea of what I was doing, so there may be more refined solution (which would be very welcome)
Anyway, thank you for your help
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HyugaNeji
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Post by HyugaNeji »

Another Bug, When I defeat the Demon Boss, nothing happens, I mean, VICTORY,PRESS ESCAPE!!!!!! doesn't appear, what I have to do to fix it or at last to save my progress?
Last edited by HyugaNeji on Wed Oct 15, 2008 11:06 pm, edited 1 time in total.
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penguinflyer2222
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Post by penguinflyer2222 »

I guess it is either a bug or there is another thing you have to do.
I don't know what the objective for Abyss 1 is supposed to be though.
......
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HyugaNeji
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Post by HyugaNeji »

Giant_Kumquat wrote:As Effit959 and PurpleSquerkle said, it was a problem dealing with the spawing point. For who wants to play this module in this version, in the spawn.txt file in modules/abis.mod folder you have to change the first two lines

Code: Select all

PlayerAtBoss:   NONE    0  54.0   45.0 7.0   N    0   0  0   0   0   T   F   G
Player1   NONE    0  30.5   54.5   7.0   N    0   0  0   0   0   T   F   G

into

Code: Select all

Player1:   NONE    0  30.5   54.5   7.0   N    0   0  0   0   0   T   F   G

I actually solved it quite randomly and without having an exact idea of what I was doing, so there may be more refined solution (which would be very welcome)
Anyway, thank you for your help


I have just used your suggestion and thanks it worked, but then I didn't know how to pass the Abyss, I killed the demon and all the monsters I could kill, but I've never been said VICTORY, PRESS ESCAPE!!!!
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Zefz
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Post by Zefz »

Oh crap! I changed the script for debugging. My fault. Needs to be fixed.

I'll check if the spawn point somehow mysteriously jumped back to the boss room.
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