Help! Egoboo didn't magically appear on my computer!
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- Ben Urban
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Help! Egoboo didn't magically appear on my computer!
I'm running Mac OS X 10.6.7, on a MacBook Pro (15-inch, Early 2011) with some AMD graphics card. I expected Egoboo to magically appear in my /Applications folder, but it didn't! How do I make it do that?
Yes, that's right, I have a brand new Mac.
With Thunderbolt!
In all (well, not quite all; In fact, not even a little) seriousness, what do I need to change to make things Just Work™? It's been so long since I've looked at Egoboo...
Also, what ever happened to pf5234? Does he need a ?
Yes, that's right, I have a brand new Mac.
With Thunderbolt!
In all (well, not quite all; In fact, not even a little) seriousness, what do I need to change to make things Just Work™? It's been so long since I've looked at Egoboo...
Also, what ever happened to pf5234? Does he need a ?
Thanks to penguinflyer2222 for the avatar, and to penguinflyer5234 for hosting it.
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- {]-[0{0|307 (Developer)
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- Location: Minnesota, USA
Re: Help! Egoboo didn't magically appear on my computer!
All the same dependencies, so you just have to update the makefile/project-files so that all the modules are compiled and linked.
Also, you want to be sure to use PhysFS >= 2.0.0 since the 1.x.x versions have several critical bugs in them that will cause egoboo to crash.
One thing that might cause a problem for you is that the program is intended to install and run on a typical linux directory structure. You can look at the file_lin.c to see how that is organized or look in file_win.c if you want a simpler dir structure. The minimum requirement is that you have to have a "read only" data directory and a "write only" user directory.
Let us know if there are other problems.
Also, you want to be sure to use PhysFS >= 2.0.0 since the 1.x.x versions have several critical bugs in them that will cause egoboo to crash.
One thing that might cause a problem for you is that the program is intended to install and run on a typical linux directory structure. You can look at the file_lin.c to see how that is organized or look in file_win.c if you want a simpler dir structure. The minimum requirement is that you have to have a "read only" data directory and a "write only" user directory.
Let us know if there are other problems.
- Ben Urban
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Re: Help! Egoboo didn't magically appear on my computer!
What's the highest priority for a Mac build? 2.8.1? 2.8.2? 3.0?
Thanks to penguinflyer2222 for the avatar, and to penguinflyer5234 for hosting it.
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Re: Help! Egoboo didn't magically appear on my computer!
2.8.x is the current development path. The next revision will be 2.8.2, I think.
2.9.x is experimental.
2.9.x is experimental.
- penguinflyer5234
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Re: Help! Egoboo didn't magically appear on my computer!
You have to wish to Aaron that all is magicked to the /Applications folder. Everyone knows thatBen Urban wrote:I'm running Mac OS X 10.6.7, on a MacBook Pro (15-inch, Early 2011) with some AMD graphics card. I expected Egoboo to magically appear in my /Applications folder, but it didn't! How do I make it do that?
...
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- Sheep (Developer)
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Re: Help! Egoboo didn't magically appear on my computer!
Ben, I got 2.8.x working a little while back, but didn't merge the changes. I can probably send you a diff later tonight.
- Ben Urban
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Re: Help! Egoboo didn't magically appear on my computer!
Sure! That'd be quite helpful!
I tried wishing to Aaron, but I think it was the wrong Aaron...
How have you been, 5234?
Keeping out of trouble, I hope.
I guess I'll see if I can get 2.8.1 working.
I tried wishing to Aaron, but I think it was the wrong Aaron...
How have you been, 5234?
Keeping out of trouble, I hope.
I guess I'll see if I can get 2.8.1 working.
Thanks to penguinflyer2222 for the avatar, and to penguinflyer5234 for hosting it.
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- Sheep (Developer)
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Re: Help! Egoboo didn't magically appear on my computer!
I have it prepped and ready to go as of revision 1567; any chance I can get temporary commit access to SVN to push it? I'm on Sourceforge as fischman.
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Re: Help! Egoboo didn't magically appear on my computer!
OK. You're added to the member list with permissions to commit to the svn.
I have a fairly large set of revisions coming down the pipeline for multi-camera and some other optimizations, so try to make minimal revisions. I am literally just inches away from getting the whole thing working perfectly.... cross fingers.
I have a fairly large set of revisions coming down the pipeline for multi-camera and some other optimizations, so try to make minimal revisions. I am literally just inches away from getting the whole thing working perfectly.... cross fingers.
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- Sheep (Developer)
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Re: Help! Egoboo didn't magically appear on my computer!
The changed files list looks like this:
Mostly fixes to the Mac filesystem code and adding a pre-built physfs library, and a few tweaks to keep things compiling properly on gcc. I don't *think* I'll clobber anything you're working on.
Code: Select all
A game/physfs.h
M game/menu.c
M game/menu.h
A game/platform/NSFileManager+DirectoryLocations.m
M game/platform/file_mac.m
A game/platform/NSFileManager+DirectoryLocations.h
M game/system.h
M game/file_formats/id_md2.c
M game/md2.c
A osx/libphysfs.a
M osx/Info.plist
A osx/Egoboo.xcodeproj
A osx/Egoboo.xcodeproj/jfischer.pbxuser
A osx/Egoboo.xcodeproj/project.pbxproj
A osx/Egoboo.xcodeproj/jfischer.mode2v3
S osx/SDLMain.nib
A osx/English.lproj
A osx/English.lproj/InfoPlist.strings
A osx/English.lproj/SDLMain.nib
A osx/English.lproj/SDLMain.nib/objects.nib
A osx/English.lproj/SDLMain.nib/info.nib
A osx/English.lproj/SDLMain.nib/classes.nib
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Re: Help! Egoboo didn't magically appear on my computer!
Meh. I can find a way to merge it in any case. You might need to another pass at it when we're close to release again.
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- Sheep (Developer)
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Re: Help! Egoboo didn't magically appear on my computer!
Ben, in case you didn't catch it, there's a 2.8.2 beta available for the Mac up on Sourceforge now:
http://sourceforge.net/projects/egoboo/ ... 28Beta%29/
http://sourceforge.net/projects/egoboo/ ... 28Beta%29/