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PostPosted: Sat Dec 25, 2010 12:20 am 
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Squirrel Knight (Administrator)
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Joined: Wed Jul 23, 2008 1:27 am
Posts: 3818
Location: Norway
Bugs I've discovered:
- There are some glitchy animations (Riding with a Lance... Dimlock Assassins holding Scimitars, etc.)
- Xbows and Longbows have horrible attack range as the arrows hit ground too early

These were detected after the release, but are already fixed in the SVN:
- Crash bug with specific animations
- Various script bugs preventing the quest line in Archmage and Imprisoned One to work

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PostPosted: Sat Dec 25, 2010 12:38 pm 
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Grub Bug (Rookie)
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Joined: Sun Dec 13, 2009 1:07 pm
Posts: 62
Location: France
I can't unlock levels in egoboo 2.8.1

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PostPosted: Sat Dec 25, 2010 2:17 pm 
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Squirrel Knight (Administrator)
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Modules are correctly unlocked, but you need to go back to the character selection screen and reselect your character to properly display unlocked levels.

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PostPosted: Sun Dec 26, 2010 12:32 pm 
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Grub Bug (Rookie)
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Joined: Sun Dec 13, 2009 1:07 pm
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Location: France
thanks!!

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PostPosted: Sun Dec 26, 2010 2:16 pm 
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Chest Mimic (Community member)
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Joined: Fri Nov 28, 2008 11:01 am
Posts: 199
Location: Poland
-All chest disappeared from Sand Palace (sometimes)
- healer starter is unplayable- after entering the "dark zone" this appears:
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-You still can't play using mouse like in the old series :<
-When you enter zippytown with two characters, screen turns black, but you can move (map is still visable)
On other hand- Great job!

Zefs where are the players files now? I can't find them...

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PostPosted: Sun Dec 26, 2010 3:16 pm 
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Squirrel Knight (Administrator)
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Joined: Wed Jul 23, 2008 1:27 am
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Location: Norway
The error message in Healer Starter was something we already discovered and fixed:
Quote:
- Crash bug with specific animations


Players are still saved under My Egoboo Stuff in the Players folder.

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PostPosted: Mon Dec 27, 2010 6:02 pm 
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{]-[0{0|307 (Developer)
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Joined: Wed Jul 23, 2008 4:22 am
Posts: 1864
Location: Minnesota, USA
zefz, the error mentioned by Lordofdragonss is the exact one I mentioned to you before in chat.


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PostPosted: Mon Dec 27, 2010 6:27 pm 
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Squirrel Knight (Administrator)
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Location: Norway
Yes I know. I think I have it fixed in my local version with the small fix you mentioned.

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PostPosted: Fri Dec 31, 2010 8:46 am 
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Chest Mimic (Community member)
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Joined: Fri Nov 28, 2008 11:01 am
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Location: Poland
Here are some more:
All Chest mimics are always dead
Many chests are empty
There are some problems with jumping on raiding animals.
Bunny makes chickens sounds xD
Sometimes money get stuck and the "money drop" sound is looping.
Sometimes ghouls are already dead when they appear. ( but I like this funky effect)
The knights (bosses) in dark castle are preffer humping walls than atacking me xD
When you try to edit your character (in any ways), it dissapear in game while its folder is still in players folder.

I hope I helped

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PostPosted: Fri Dec 31, 2010 12:42 pm 
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Squirrel Knight (Administrator)
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Location: Norway
-Many chests are empty

Sounds like a random treasure bug.


- Bunny makes chickens sounds xD

Always been like this:P

- The knights (bosses) in dark castle are preffer humping walls than atacking me xD

This bug has been there a while... I need to take a closer look at it.

-When you try to edit your character (in any ways), it dissapear in game while its folder is still in players folder.

Sounds like you have edited something that causes Egoboo to not read the character properly anymore

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PostPosted: Fri Dec 31, 2010 2:18 pm 
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Chest Mimic (Community member)
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Joined: Fri Nov 28, 2008 11:01 am
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I get it! It appears that first character is not visable in game. All old characters uploaded are working perfectlly ( but they move too quick, but this is easy to change)

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PostPosted: Fri Dec 31, 2010 2:31 pm 
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Squirrel Knight (Administrator)
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Joined: Wed Jul 23, 2008 1:27 am
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Location: Norway
Yes it seems you are right. This will need some attention.

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PostPosted: Fri Dec 31, 2010 3:29 pm 
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Chest Mimic (Community member)
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Joined: Fri Nov 28, 2008 11:01 am
Posts: 199
Location: Poland
More bugs:
:arrow: Ice palace:
The flying blue things don't move
Ice don't works
Icebreath is IMO too strong. And there are two ways to fix this:
-put one Iceslug there or Icebreath should make less damage ( 4 lives?!, better 2)
The "Zzz" stays for some time even if a monster get up already
:arrow: Ash Palace-

The warlocks are too easy to kill. They always kill themselfs with fire lol

Weapons:
Almots all projectiles stays in place before they die.
haha Imbalanced whip rocks as weapon xD
(known one) ranged weapons have weird range.

Miscellaneous:
The Sand palace don't have any sign that suggest that it was already beaten.
And the most sad thing:
Hotseat don't works! :cry:

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PostPosted: Fri Dec 31, 2010 3:43 pm 
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Squirrel Knight (Administrator)
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Joined: Wed Jul 23, 2008 1:27 am
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Location: Norway
I fixed the first player missing bug.

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PostPosted: Fri Dec 31, 2010 5:41 pm 
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{]-[0{0|307 (Developer)
{]-[0{0|307 (Developer)

Joined: Wed Jul 23, 2008 4:22 am
Posts: 1864
Location: Minnesota, USA
Zefz wrote:
Lordofdragonss wrote:
- The knights (bosses) in dark castle are preffer humping walls than atacking me xD

This bug has been there a while... I need to take a closer lookat it.


This is because the next waypoint is inside the wall and the knights can't get to it.


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