Egoboo 2.8.0 (Unstable) Bugs
Posted: Wed Jul 14, 2010 9:56 am
When most of these bugs are fixed, we will declare Egoboo 2.8.0 as Stable. Here are the bugs that are reported noticed so far. The AI bug is currently the biggest issue in my opinion:
KNOWN BUGS :
FIXED BUGS :
KNOWN BUGS :
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- Particle End sounds do not play.
- Rebith scrolls can resurrect enemies
- Exploit: You can assassinate characters with bear traps.
- Identify scrolls don't work
- As all characters and on any map you sometimes just slowly slide to the left.
- Particle IfHitGround does not work.
- The fire breath from the dogs can and will hurt the rider.
- There seems to be a texture allocation bug when Restarting a module. Some objects get the skins of other objects.
- There seems to be a random crash bug somewhere.
- There seems to be an AI targeting bug. Sometimes Trogs and the Trolls in Sand Palace just stand there without doing anything. When you move they become activated for a while again. This bug could be caused by the AI timer not properly resetting?
- The executable binary around 15 mb(!) since last revision? It used to be around 1 mb before....
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- the normal people you fight seem to want to sit in the pot as if it was a normal moving mount.
- Crossbows seem to hurt way too much. I remember when it was like 1-2 damage from just the arrow and then more from the extra damage from the 'bleeding'.
- Zippy town didn't export.
- the evil paladin in Soldier Start walks much faster than you.
- Movement animation speed is incorrect at times. (Jungle Warriors are a good example!)
- Ash Palace: Seems much darker than it was originally.
- The ghouls spawn 'almost dead'. There is a problem with the enchants not sticking to objects when they spawn. The chest mimic in the Advent. starter spawns dead.
- Whitebeard is less mentally disabled.
- The chests are VERY weird with their hitboxes.
- The sand troll thing's health regenerates MUCH too fast for a G'nome to defeat him.
- The healer in Zippy doesn't heal.
- The healer in Bishopia heals for free.
- After i kill the Sandtroll in the sand palace, the door not open.
- clencher jumps strange far.
- The Paladin spell Call Gelding only works one time.
- The Divine Rune in Healer Starter cannot be turned off.
- The first door in Archaeologist Starter does not open.
- The ice breath from the ice lizards is invisible most of the time.
- I can't jump in rouge starter I just headbang.
- The iron ball no longer slows me down it just teleports to me whenever the chain is extended.
- The iron ball deletes from your hands if you walk to fast away from knife if you are holding his iron ball.
- Colour changes to the Life Bar through enchantments seem to be permanent.
- You cannot dismount from mounts.
- Spears are dropped one at a time instead of throwing them.
- Slippy walls have to little "slippyness"
- Tourist module: the keys don't work on the locks.
- Jungle Cats do not spawn.
- Valkyrie Starter is missing a map.
- Fixed boulder traps not moving.
- For some reason the ending music didnt play when i finished rouge starter.
- The final key in the Paladin Starter doesn't work on the final door.
- The Boss in Healer Starter has been nerfed.
- Faeries and book of light make water ripples (a lot of them!)
- If you pick up nothing at the very beginning of Paladin Starter, you can see something called a module controller.
- Tranches have been nerfed.
- One cannot pick up money.
- Brainscrambler daze ray doesnt work and Gonne shots do not hit, these two are probably related (Probably Max Speed that causes a lot of particle problems). Also noticed that arrows from the x-bow hit the ground pretty quick, making it a short range weapon.
- Fixed a crash bug.
- You cannot cast a spell very often. To use most spell-books, you must drop them and pick them up again after casting the spell once. And even then, they most likely fail.
- You cannot "un-cast" spells, when you are morphed into Lumpkin shape, what effectively traps you in the Lumpkin bod
- Saving your options settings doesn't work.
- Fixed Tranches not moving and attacking correctly.
- Coins from the chest mimic seem to disappear when dropped.
- You can no longer turn around while holding a shield
- Invictus from shields and animation frames seem not to work anymore. (i.e shields do not work!)