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The development of the game itself or new resources for it. Any new stuff you're working on would go here, as well as the discussion of in-development stuff.

Moderator: Developers

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blago
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Post by blago »

Yep, ninga is cool.
Tell me, Super Soldier, what program for modules do you use?
skype username: mal_blago Mic included. Speeks English
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PurpleSquerkle
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Post by PurpleSquerkle »

Super Soldier wrote:Im making a ninja with his own cool starter module. :)


I hope you realize that we have had more than one ninja already, and that the ninja is going to be a Hero class (hence he doesn't really need a starter module)... :?

But of course, you're always welcome to make whatever you want for fun.
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Super Soldier
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Post by Super Soldier »

Yes I already know that the ninja is a hero class. I use egomap to create my modules.

I could use new skins for the ninja I'm currently using the rogues 3rd armor, and some armor I got out of EGODEV 2.7.7 witch looks ugly. :(

His armor is...

1st, a shadow ninja suit (rogue armor 3)
2nd, a mysterious red ninja suit.
3rd, a tough blue ninja suit
4th, a ghost ninja suit
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Zefz
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Post by Zefz »

Good luck! You will learn a lot from making your first module! You will fail, become frustrated, maybe even give up and learn even more! Look at chainsaw, he has through determination, patience and time made some very impressive modules, but everyone needs to start somewhere. I can't wait to see his modules finished.
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ShellShocker
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Post by ShellShocker »

Whatever ever happened to my Ninja and armors? :|
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PurpleSquerkle
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Post by PurpleSquerkle »

I dunno, where'd you put it? :P
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ShellShocker
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Post by ShellShocker »

PurpleSquerkle wrote:I dunno, where'd you put it? :P

I gave it to Zefz, I think he put it in the Dev Pack, but I was going to make a Ninja starting once I got ModBaker. D: I thought I said that somewhere... :x
Oh well...
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Cimeries
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Post by Cimeries »

Zefz wrote:Good luck! You will learn a lot from making your first module! You will fail, become frustrated, maybe even give up and learn even more! Look at chainsaw, he has through determination, patience and time made some very impressive modules, but everyone needs to start somewhere. I can't wait to see his modules finished.


Yes, but beware of laziness and demotivation, the scourge of all things awesome. I'm like a farm of those, so it's not very good for production.
:wink:
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Super Soldier
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Post by Super Soldier »

If the ninja wont need a starter, then I could easily make it into a different module. I had an idea for a the rusty eaters hideout and I could change the guards into groups of rusty maggots (no more sneaking) and the boss into a powerful rusty eater. :)
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Agent of Dread
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Post by Agent of Dread »

This is in dire need of updating.
- Linktree: linktr.ee/trilbs -
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Zefz
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Post by Zefz »

Basically only the Valkyrie that needs to be added.
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penguinflyer2222
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Post by penguinflyer2222 »

Gnome's unlockable now, and the others have how to unlock.
Lol, I bet nobody's even working on anything now. Just doing random things waiting for release..
I could start a bit of work on the monk again though.
......
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Zefz
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Post by Zefz »

Well I am working on the Imprisoned One project still... Only thing that stopped me from working further was EgoMap messing up my map so that I have to redo the whole thing.

It seems sadly that we are all waiting for bgbirdsey to do all the final fixes that need to be done before 2.8.0 is finished. :P
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Zefz
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Post by Zefz »

Eek. I updated PurpleSquerkle's heavily outdated post (2 years!). I feel like I'm disturbing a dead man's grave :?
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penguinflyer2222
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Post by penguinflyer2222 »

O.o
XD
But... it is kinda like a dead man's grave. ):
Weel.. anyway.
Oh, and if nobody cares.. well, I was thinking about the monk one time and I thought since birdsey wanted Friar Tuk that it could be like the Jiive Elf and randomly be either like stereotype monk or a fat beer-drinking one (Friar Tuk) XD
......
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