Currently Active Projects

The development of the game itself or new resources for it. Any new stuff you're working on would go here, as well as the discussion of in-development stuff.

Moderator: Developers

Seanbot
Cobol (Esteemed member)
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Posts: 691
Joined: Tue Apr 07, 2009 8:30 am
Location: Australia

Post by Seanbot »

Last Updated 21.4.09

I am currently working on:
Dungeon Randomiser Lua script, for which ever map-making utility is coming along strongest
Module Manager - A python based organiser for Modules and Objects
Archaeologist's voice


In the near future I plan to work on:
A website redesign
Miscellaneous sound effects
Getting a Blender Utility Section worked out (.md2 exporters, tutorials and the like)
Working on the rendering systems


I would like help on the following things:
I guess where everything is at the moment, what's being planned, how the code works out, where we need more man-power, where we need which code.


I am currently helping other people with:
Nothing really.
Moogirl wrote: [19:47:14] ­period jokes = not cool
[19:47:23] ­no wait it's the anus
[19:47:25] ­wtf
[19:47:46] ­a cloud cannot have that much blood
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aleco614
Lumpkin (Dedicated member)
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Joined: Fri May 15, 2009 7:58 pm
Location: This is CLASSIFIED information.

Post by aleco614 »

I am currently working on:

THE SWAMP FORT: A swamp fortress with trogs and a hidden artifact.

I plan to work on:

Some modules, I have yet to choose.

I would like help with:

Nothing, unless you want to try and contribute something to the swamp fort module.

I am currently helping people with:

Nothing at the moment. I would love to help other people with something, as long as it isn't too hard. I would prefer to help with hero classes, if people need help with it. Even better would be composing music tracks for egoboo- I love composing, and i'm fairly good at it (I've been told that, anyway.)
Playing brawl. Not too well, unforunately.
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bitnapper
Tome Mimic (Module Baker)
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Location: Somewhere near the alps
Contact:

My current work

Post by bitnapper »

I am currently working on:
A map editor :roll:

I fetched the code of 'EgoMap' from SF-Net.
Two beer or not two beer... rather a malt whisky
Dark
Tranch (Novice)
Tranch (Novice)
Posts: 148
Joined: Mon Mar 30, 2009 4:05 pm

Re: Currently Active Projects

Post by Dark »

I am currently working on:
Gnomish walkers

In the near future I plan to work on:
More gnomish stuff (enemies, items) for and eventually some kind of gnomish factory module.

I would like help on the following things:
Nothing.

I am currently helping other people with:
Nothing.
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