The development of the game itself or new resources for it. Any new stuff you're working on would go here, as well as the discussion of in-development stuff.
Dungeon Randomiser Lua script, for which ever map-making utility is coming along strongest Module Manager - A python based organiser for Modules and Objects Archaeologist's voice
In the near future I plan to work on:
A website redesign Miscellaneous sound effects Getting a Blender Utility Section worked out (.md2 exporters, tutorials and the like) Working on the rendering systems
I would like help on the following things:
I guess where everything is at the moment, what's being planned, how the code works out, where we need more man-power, where we need which code.
I am currently helping other people with:
Nothing really.
Moogirl wrote: [19:47:14] period jokes = not cool
[19:47:23] no wait it's the anus
[19:47:25] wtf
[19:47:46] a cloud cannot have that much blood
THE SWAMP FORT: A swamp fortress with trogs and a hidden artifact.
I plan to work on:
Some modules, I have yet to choose.
I would like help with:
Nothing, unless you want to try and contribute something to the swamp fort module.
I am currently helping people with:
Nothing at the moment. I would love to help other people with something, as long as it isn't too hard. I would prefer to help with hero classes, if people need help with it. Even better would be composing music tracks for egoboo- I love composing, and i'm fairly good at it (I've been told that, anyway.)