New module, Labyrinth
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- woodmouse
- Monolich (Senior Member)
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New module, Labyrinth
I made a new module, which isn't completely finished, and it's almost completely unplayable, because there are lots of bugs and balancement issues, but I'm really not good fixing them, I've tried.
But the map is (almost) finished, and it has many things that I edited from stuff (new weapons, skins, enemies, etc) and music, which for some reason stops after opening the first door...
And yes, the doors aren't straight, but that's an issue I keep having all the time, and I have no idea why...
DOWNLOAD
I'm afraid I can't finish it myself, because of all those issues I already stated. So if someone likes it and wants to fix it, YAY! But if not, I guess I'll just have to keep fiddling with it until the things magically fix themselves.
EDIT: removed download because I'm changing some things in the module.
And pointless screenshots from Egomap:
But the map is (almost) finished, and it has many things that I edited from stuff (new weapons, skins, enemies, etc) and music, which for some reason stops after opening the first door...
And yes, the doors aren't straight, but that's an issue I keep having all the time, and I have no idea why...
DOWNLOAD
I'm afraid I can't finish it myself, because of all those issues I already stated. So if someone likes it and wants to fix it, YAY! But if not, I guess I'll just have to keep fiddling with it until the things magically fix themselves.
EDIT: removed download because I'm changing some things in the module.
And pointless screenshots from Egomap:
Last edited by woodmouse on Sat Jan 08, 2011 8:37 pm, edited 1 time in total.
Once upon a time, when unicorns roamed the earth...
- woodmouse
- Monolich (Senior Member)
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Hmm... I don't know if it'd be a good idea, but if I'd just focus on making the map and objects, and if someone else(s) would do some scripting/bugfixing? Because that way it'd end up being an awesome module, but I doubt anyone's interested in doing boring stuff...
Once upon a time, when unicorns roamed the earth...
- Zefz
- Squirrel Knight (Administrator)
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Here is a update to your module:
http://www.mediafire.com/download.php?l90p7z7qfzwgnl7
- I removed a lot of duplicate objects and compressed some big sounds
- Fixed the script errors egoboo reported.
- Deleted files that are no longer used by Egoboo.
http://www.mediafire.com/download.php?l90p7z7qfzwgnl7
- I removed a lot of duplicate objects and compressed some big sounds
- Fixed the script errors egoboo reported.
- Deleted files that are no longer used by Egoboo.
- woodmouse
- Monolich (Senior Member)
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- Joined: Wed Jul 23, 2008 3:53 pm
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Yay!Zefz wrote:Here is a update to your module:
http://www.mediafire.com/download.php?l90p7z7qfzwgnl7
- I removed a lot of duplicate objects and compressed some big sounds
- Fixed the script errors egoboo reported.
- Deleted files that are no longer used by Egoboo.
Btw, I don't understand the global object stuff at all, that's why I keep copying those in the "objects" folder... How does it work? I mean, because the things in there have "-1", and that kind of confuses me.
Once upon a time, when unicorns roamed the earth...
- Zefz
- Squirrel Knight (Administrator)
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If you want to spawn a grub bug in your module, simply write this in your spawn.txt:
Egoboo will now find a folder named GrubBug.obj in the global objects folder and load it into any free slot number (-1 means any slot number will do).
Easy as that!
Code: Select all
GrubBug: -1 8.0 30.0 4.0 N 0 0 0 0 0 F F Vermin
Easy as that!
- woodmouse
- Monolich (Senior Member)
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Whoaaaaah... That's awesome. And I thought it was something overly complicated.Zefz wrote:If you want to spawn a grub bug in your module, simply write this in your spawn.txt:
Egoboo will now find a folder named GrubBug.obj in the global objects folder and load it into any free slot number (-1 means any slot number will do).Code: Select all
GrubBug: -1 8.0 30.0 4.0 N 0 0 0 0 0 F F Vermin
Easy as that!
Once upon a time, when unicorns roamed the earth...
- woodmouse
- Monolich (Senior Member)
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I updated the module with new stuff:
http://www.mediafire.com/?ft1v1zdhfmi4cvh
For some reason, it still freezes when going near the shop... And when attacking the lich... I can't figure out what causes that.
http://www.mediafire.com/?ft1v1zdhfmi4cvh
For some reason, it still freezes when going near the shop... And when attacking the lich... I can't figure out what causes that.
Once upon a time, when unicorns roamed the earth...
- woodmouse
- Monolich (Senior Member)
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Hmm, how does this work with shops? I can't put -1 in script.txt, right? So how is it done?Zefz wrote:If you want to spawn a grub bug in your module, simply write this in your spawn.txt:
Egoboo will now find a folder named GrubBug.obj in the global objects folder and load it into any free slot number (-1 means any slot number will do).Code: Select all
GrubBug: -1 8.0 30.0 4.0 N 0 0 0 0 0 F F Vermin
Easy as that!
Once upon a time, when unicorns roamed the earth...
- Zefz
- Squirrel Knight (Administrator)
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You could use random treasure tables in shops. Simply spawn items from the random treasure table in the shop area (shop passage) and they are automatically added to the shop.
This will randomly spawn any one arcane spellbok, one randomly poisioned weapon and a Life Potion at the coordinates. If this is within a shop passage, they will be marked as shop items.
Code: Select all
%RANDOM_ARCANE_SPELLBOOK: -1 24.0 15.0 1.0 N 0 0 0 0 0 F F Null
%POISONED_WEAPON: -1 24.0 16.0 1.0 N 0 0 0 0 0 F F Null
LPotion: -1 24.0 17.0 1.0 N 0 0 0 0 0 F F Null
- woodmouse
- Monolich (Senior Member)
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Thanks!Zefz wrote:You could use random treasure tables in shops. Simply spawn items from the random treasure table in the shop area (shop passage) and they are automatically added to the shop.
This will randomly spawn any one arcane spellbok, one randomly poisioned weapon and a Life Potion at the coordinates. If this is within a shop passage, they will be marked as shop items.Code: Select all
%RANDOM_ARCANE_SPELLBOOK: -1 24.0 15.0 1.0 N 0 0 0 0 0 F F Null %POISONED_WEAPON: -1 24.0 16.0 1.0 N 0 0 0 0 0 F F Null LPotion: -1 24.0 17.0 1.0 N 0 0 0 0 0 F F Null
Once upon a time, when unicorns roamed the earth...