New town development, forest stuff, etc...
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- woodmouse
- Monolich (Senior Member)
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New town development, forest stuff, etc...
New module I've been making. Yeah, I'm on an Egoboo stuff making rampage right now.
http://www.mediafire.com/?bpd1isbbmhty6g6
Just the map. Dunno if it's good, but at least I myself think it'll be awesome when it's filled with prisoners.
The concept of the whole place is that it's a specialized prison for dangerous criminals, who can freely kill each other in there. They also are allowed to escape if they just can (only one has ever succeeded (at least a weird vampire npc in another module I'm making says )). So, basically it's just a prison that isn't prisonish.
Anyway, as it doesn't have any criminals or furniture or anything yet, it's quite empty. But do you think the map itself needs anything?
http://www.mediafire.com/?bpd1isbbmhty6g6
Just the map. Dunno if it's good, but at least I myself think it'll be awesome when it's filled with prisoners.
The concept of the whole place is that it's a specialized prison for dangerous criminals, who can freely kill each other in there. They also are allowed to escape if they just can (only one has ever succeeded (at least a weird vampire npc in another module I'm making says )). So, basically it's just a prison that isn't prisonish.
Anyway, as it doesn't have any criminals or furniture or anything yet, it's quite empty. But do you think the map itself needs anything?
Last edited by woodmouse on Fri Jan 21, 2011 8:13 pm, edited 2 times in total.
Once upon a time, when unicorns roamed the earth...
- Zefz
- Squirrel Knight (Administrator)
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Originality? The module concept seems a lot like Griffin Tower. I think new modules would be a lot more interesting if they explore new types of dungeon or quest concepts. I think Egoboo has enough catacombs, crypts and dark dungeons Maybe a forest module or some other outdoor module?
New dungeons can become a lot more interesting if they contain many new textures and specific challenges or puzzles. I think aarons vision documents had a lot of nifty ideas.
New dungeons can become a lot more interesting if they contain many new textures and specific challenges or puzzles. I think aarons vision documents had a lot of nifty ideas.
- woodmouse
- Monolich (Senior Member)
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Yeah, I know. But it's hard to do a forest module for example, because there's not many plant models, or animals, etc.Zefz wrote:Originality? The module concept seems a lot like Griffin Tower. I think new modules would be a lot more interesting if they explore new types of dungeon or quest concepts. I think Egoboo has enough catacombs, crypts and dark dungeons Maybe a forest module or some other outdoor module?
New dungeons can become a lot more interesting if they contain many new textures and specific challenges or puzzles. I think aarons vision documents had a lot of nifty ideas.
EDIT: although it doesn't look similar to Griffin tower:
Once upon a time, when unicorns roamed the earth...
- Agent of Dread
- Protector (Senior Member)
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