Building on Mac OS X

The development of the game itself or new resources for it. Any new stuff you're working on would go here, as well as the discussion of in-development stuff.

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Jonathan
Sheep (Developer)
Sheep (Developer)
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Joined: Tue Oct 21, 2008 10:51 pm
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Building on Mac OS X

Post by Jonathan »

To build Egoboo on Mac OS X, you will need:

* Xcode (I'm still using 3.2.x, haven't tried with 4+)
* SDL
* SDL_image
* SDL_mixer
* SDL_ttf

Download the SDL libraries and copy the *.framework directories out to /Library/Frameworks (or ~/Library/Frameworks if you don't want to install them system-wide).

Then check out both the 2.8.x and install branches side by side; it'll look something like this:

Code: Select all

hostname:~ user$ mkdir ~/Egoboo-svn
hostname:~ user$ cd ~/Egoboo-svn
hostname:Egoboo-svn user$ svn checkout https://egoboo.svn.sourceforge.net/svnroot/egoboo/branches/2.8.x
hostname:Egoboo-svn user$ svn checkout https://egoboo.svn.sourceforge.net/svnroot/egoboo/branches/install
Then open up ~/Egoboo-svn/2.8.x/osx/Egoboo.xcodeproj and hit build. With any luck, you'll have a working copy of Egoboo in ~/Egoboo-svn/2.8.x/osx/build/Debug.
Jonathan
Sheep (Developer)
Sheep (Developer)
Posts: 27
Joined: Tue Oct 21, 2008 10:51 pm
Location: Murrieta, CA
Contact:

Re: Building on Mac OS X

Post by Jonathan »

Oh, and don't be afraid of the warning count.

Image
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