The development of the game itself or new resources for it. Any new stuff you're working on would go here, as well as the discussion of in-development stuff.
I think I might like to help with these. Any ones it would help for me to work on?
Anything on that list would be helpful, I guess. Some are more important that others though, specifically ones for classes that will not be able to advance into either Vikings (Adventurers and Soldiers) or Archmages (Elves and Wizards).
The Archmage is done (for Adventurer, Elf and Wizard). But the Viking seems the next one on the list (it has a finished animated model, it just needs sounds, special skills (such as berserk) and a starter module). Looking into base classes, the Centaur would be cool to have. I have animated it for about 60%. It just needs sounds and somehow a mount grip for riding characters.
The Viking should be a Hero class, much like the Archmage. This means characters aren't viking from the beginning of the module, but rather evolve into one at the end. I was thinking of the player traveling to a icy island where it had to save a viking village from some sort of ice monster.
Wait- I think I saw that once, in one of your ideas. You had to go there by ship and fight some enemies, and then save the viking village from the ice monster.
The fabled Ice Gigas?
I was thinking perhaps something less heroic, like meeting up with a band of Vikings that need someone to fill in for their raid on a small town.
"Azaroth the great stubbed his toe on his towershield, he is in no condition to pillage and murder the countryfolk."