Hero Classes

The development of the game itself or new resources for it. Any new stuff you're working on would go here, as well as the discussion of in-development stuff.

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penguinflyer2222
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Post by penguinflyer2222 »

Cimeries wrote:"Azaroth the great stubbed his toe on his towershield, he is in no condition to pillage and murder the countryfolk."
:lol:
I actually think that's a good idea.
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woodmouse
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Post by woodmouse »

:agree:
I think it would be cool.
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aleco614
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Post by aleco614 »

:agree:
Playing brawl. Not too well, unforunately.
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Post by Maxaxle »

woodmouse wrote::agree:
I think it would be cool.

aleco614 wrote::agree:

:agree: For sure!
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PurpleSquerkle
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Post by PurpleSquerkle »

Some time I want to make a Hero class, since we're actually doing them now.
The Keshik is looking appealing right now.

But at the same time I'm pretty busy with stuff, so... we'll see.
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aleco614
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Post by aleco614 »

Well, I plan on doing the viking starter. But right now, I'm still busy trying to finish my swamp fortress module, and my EgoMap has an irritating habit of deleting my modules, and freezing.
Playing brawl. Not too well, unforunately.
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penguinflyer2222
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Post by penguinflyer2222 »

Make backups somewhere Egomap won't delete it.

Hmm... I was working on the Oracle once. I probably have it somewhere, but most of it will be redone. Especially the skins. They were bad skins.
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woodmouse
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Post by woodmouse »

Hmmm, about the Mystic... Will it be added in the game as a hero class? Or do I need to make it better? I know it lacks a module, but I mean, after a module for it is made.

@Zefz: Can you chat?
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penguinflyer2222
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Post by penguinflyer2222 »

I thought it was going to be a secret class. It sounds better that way..
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HyugaNeji
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Post by HyugaNeji »

Will the Ninja be able to get invisible ? I think the Ninja should have water walking skill ( not so useful but it's a ninja and seems funny )
Cimeries
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Re: Hero Classes

Post by Cimeries »

Machinist (Adventurer)
+ Can use [TECH]
+ Higher health gain.
+ Higher DEX gain
+ Higher INT gain
- Less mana gain
- Less STR gain
- Slower movement
- Loses stealth ability[/quote]
:wink:
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HyugaNeji
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Post by HyugaNeji »

He should lose his magical ability. Shouldn't he?
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Agent of Dread
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Post by Agent of Dread »

I don't think any classes actually lose anything yet. :o
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Post by Ditto »

New idea for a healer hero class:

Bishop:
+More mana and mana regen
+Much Higher WIS, WIS gain
+Higher resistance against elemental type damage [Holy, Burn, Ice, Zap, etc]
+Unarmed healing is ranged- makes "healing projectile"
-Slightly lower INT and INT gain, lower DEX and DEX gain
-Horrible STR and STR gain, horrible HP and HP gain
-Lower defense against physical attacks.
-Lower speed
"It only hurts when my squad won't f***ing heal me."

http://guildedage.net/
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Agent of Dread
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Post by Agent of Dread »

From the Healer and Paladin, I'm guessing?
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