Hero Classes

The development of the game itself or new resources for it. Any new stuff you're working on would go here, as well as the discussion of in-development stuff.

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penguinflyer2222
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Post by penguinflyer2222 »

Those are nice, some might be hard to do though.
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TheXxxX
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Post by TheXxxX »

Have you thought about having a viking as a hero class? Perhaps another hero from soldier class.
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Post by Cimeries »

TheXxxX wrote:Have you thought about having a viking as a hero class? Perhaps another hero from soldier class.

It's planned for the soldier and adventurer if I'm not mistaken.
:wink:
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PurpleSquerkle
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Post by PurpleSquerkle »

Yep.
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penguinflyer2222
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Post by penguinflyer2222 »

Zefz or someone needs to update that post.
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TheXxxX
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Post by TheXxxX »

Sorry, I only did reference the first page.

Sounds good.
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aleco614
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Post by aleco614 »

=O

I think I might like to help with these. Any ones it would help for me to work on? :D
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Post by Cimeries »

aleco614 wrote:=O

I think I might like to help with these. Any ones it would help for me to work on? :D


Anything on that list would be helpful, I guess. Some are more important that others though, specifically ones for classes that will not be able to advance into either Vikings (Adventurers and Soldiers) or Archmages (Elves and Wizards).
:wink:
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Zefz
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Post by Zefz »

The Archmage is done (for Adventurer, Elf and Wizard). But the Viking seems the next one on the list (it has a finished animated model, it just needs sounds, special skills (such as berserk) and a starter module). Looking into base classes, the Centaur would be cool to have. I have animated it for about 60%. It just needs sounds and somehow a mount grip for riding characters.
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aleco614
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Post by aleco614 »

I think i could finish up the viking. Has it been updated since the first download for 2.7.3?
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Post by Cimeries »

It hasn't, as far as I know. Erik has a somewhat malfunctioning berserk ability, but it needs work. As for the module, what are your ideas for it?
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aleco614
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Post by aleco614 »

I'm not sure right now. Maybe you would have to storm some castle with the vikings help? Maybe you would have to fight on a viking ship?
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Zefz
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Post by Zefz »

The Viking should be a Hero class, much like the Archmage. This means characters aren't viking from the beginning of the module, but rather evolve into one at the end. I was thinking of the player traveling to a icy island where it had to save a viking village from some sort of ice monster.
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aleco614
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Post by aleco614 »

Wait- I think I saw that once, in one of your ideas. You had to go there by ship and fight some enemies, and then save the viking village from the ice monster.
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Post by Cimeries »

The fabled Ice Gigas?
I was thinking perhaps something less heroic, like meeting up with a band of Vikings that need someone to fill in for their raid on a small town.
"Azaroth the great stubbed his toe on his towershield, he is in no condition to pillage and murder the countryfolk."
:wink:
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