XP Bar

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aleco614
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XP Bar

Post by aleco614 »

Maybe in game, there could be an exp bar that shows you how much exp progress you have toward the next level?
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Zefz
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Post by Zefz »

That should not be too hard to do. The only problem I see with it is that the game screen would be cludged full with even more bars. We could have a simple option in the game menu to hide the XP bar. (XP bar would be like a percentage bar, when it is full, you are at 100%)
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Post by Cimeries »

Keep it subtle.

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Post by xenom[GER] »

Cimeries, I really like your idea!
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Post by Zefz »

Then that will be much more work to do. We would have to make multiple new functions to draw a new gfx for the bar, load it properly and draw it on the right place (instead of using the existing functions and gfx to add another bar).

This is what I currently implemented looks like (50% to level up):
Image
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Post by Cimeries »

If we can add new bars to bars.bmp, make one with a little star icon or something on top of the big bar, so it's not confused with channeling.
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Post by Shade »

An EXP bar would be a good idea, though I like Cimeries idea better, even though it would be more work.
Another idea would be to only show it for a short moment when the status button is pressed (1 for player 1, 2 for player 2, etc.).
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Post by penguinflyer2222 »

Cimeries keeps pulling out these great ideas...

Also, nice elf name. "Lolaen"?
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Post by Cimeries »

The power of mock ups. :mrgreen:
"Lolaen" is the random name I got from the starter.
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Post by Zefz »

Unless birdsey or someone else feels like doing something about this XP bar idea, I'm going to have to wait a while to do it (If I'm going to do it, I might as well do it properly). I have a great bug tester called Ryrgwryr who has me using all the precious "Egoboo time" I have fixing pretty serious bugs I did not know about :P
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Post by Agent of Dread »

I like the idea of it only showing for a little when 1, 2, 3 or 4 is pressed, because otherwise it's just too cluttered.
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Post by Maxaxle »

Maybe it should somehow be kept seperate from the other bars. Maybe it should just be a long thin rectangle directly under the face of the character/player, and not the basic bars thing.
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Post by PurpleSquerkle »

Cimeries wrote:Keep it subtle.

Image



This is great. It would be worth the work. :P
(Should probably be gray or something though; it shouldn't be the color of an existing bar.)
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Post by Maxaxle »

PurpleSquerkle wrote:(Should probably be gray or something though; it shouldn't be the color of an existing bar.)

EXACTLY!
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Post by Cimeries »

PurpleSquerkle wrote:(Should probably be gray or something though; it shouldn't be the color of an existing bar.)

You contradict yourself. ;)
I see what you mean though.
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