New script Language

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bitnapper
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Post by bitnapper »

octagon wrote:That MoveToObject thing was supposed to be a command - I thought there was something called MoveToObject that i. e. makes a critter walk to another one or an item... My error.
No problem. Anything that is offered by the game engine can be included into the script language. This one should be possible too.
Two beer or not two beer... rather a malt whisky
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