Copyright issues with these?

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woodmouse
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Copyright issues with these?

Post by woodmouse »

So, well, I'm basically asking are these under copyright and can't be made:
-Behemoth
-Beholder
-Triton
-Will o' Wisp

I hope someone answers... Because I would like to make these if there is no copyright thingys.
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Post by Cimeries »

You can't copyright folklore, can you? You should be fine, go ahead and make that stuff.
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Post by woodmouse »

Yay! I start making a Triton soon. (later today possibly)
EDIT: Argh... Triton is too hard to make. :(
I start making something other soon.
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Post by Maxaxle »

Put all of those terms into Wikipedia, and it will probably say something about each name.
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Post by Cimeries »

Maxaxle wrote:Put all of those terms into Wikipedia, and it will probably say something about each name.

So what are you saying?
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Post by woodmouse »

Chainsaw wrote:
Maxaxle wrote:Put all of those terms into Wikipedia, and it will probably say something about each name.

So what are you saying?

He means they are copyrighted, I think. :(
Wikipedia of Beholder wrote:They are one of the few classic Dungeons & Dragons monsters that Wizards of the Coast claims as Product Identity.

The beholder is considered "Product Identity" by Wizards of the Coast and as such is not released under its Open Game License.
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Post by Cimeries »

Well, since it's an original creature created for D&D, they can do that (in the same sense, Aaron can consider Lumpkins as his own "Product Identity"). On the other hand, other roguelikes and open source games have beholders and they do just fine.

I don't think anyone is going to sue a bunch of kids making an open source ARPG.
Last edited by Cimeries on Sat Feb 21, 2009 11:59 am, edited 1 time in total.
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Post by woodmouse »

Chainsaw wrote:Well, since it's an original creature created for D&D, they can do that. On the other hand, other roguelikes and open source games have beholders and thy do just fine.

I don't think anyone is going to sue a bunch of kids making an open source ARPG.

So I can make Beholder? :)
Woot! :woo:
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Post by Shade »

woodmouse wrote:
Chainsaw wrote:Well, since it's an original creature created for D&D, they can do that. On the other hand, other roguelikes and open source games have beholders and thy do just fine.

I don't think anyone is going to sue a bunch of kids making an open source ARPG.

So I can make Beholder? :)
Woot! :woo:

I think you're completely fine if you give it a just slightly different, egoboo-fied name. :)
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Post by woodmouse »

Clonkinator wrote:
woodmouse wrote:
Chainsaw wrote:Well, since it's an original creature created for D&D, they can do that. On the other hand, other roguelikes and open source games have beholders and thy do just fine.

I don't think anyone is going to sue a bunch of kids making an open source ARPG.

So I can make Beholder? :)
Woot! :woo:

I think you're completely fine if you give it a just slightly different, egoboo-fied name. :)

Beffulber? :lol:
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Post by Cimeries »

Belooker.
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Post by Shade »

Chainsaw wrote:Belooker.

That, or maybe Bewatcher. :?
(Slightly reminds me of that watcher thingie...)
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Post by PurpleSquerkle »

I think the Watcher was supposed to be Egoboo's Beholder-type monster. It'd be a bit odd to do another one...
You should do the other things, though; they're not by any means modern creations and they would be cool.
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Post by woodmouse »

So I start making some sort of Behemoth. :D
Any ideas?
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Post by Zefz »

PurpleSquerkle wrote:I think the Watcher was supposed to be Egoboo's Beholder-type monster. It'd be a bit odd to do another one...
You should do the other things, though; they're not by any means modern creations and they would be cool.


Correct. The Watcher is the Egobooified version of the Beholder.
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